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authorDarkoGNU <42816979+DarkoGNU@users.noreply.github.com>2022-04-21 20:56:21 +0200
committerGitHub <noreply@github.com>2022-04-21 20:56:21 +0200
commit4f554e91abd861323aaf9f46d75ff0350a519cef (patch)
treea3e986e773d637e5a64dc83f5792d76c1b263802 /src/Entities/Pawn.h
parentProtocol sources fixes (#5411) (diff)
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-rw-r--r--src/Entities/Pawn.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h
index 222e8f3b8..c0801ebb3 100644
--- a/src/Entities/Pawn.h
+++ b/src/Entities/Pawn.h
@@ -33,6 +33,16 @@ public:
virtual void HandleFalling(void);
virtual void OnRemoveFromWorld(cWorld & a_World) override;
+ /** Handles farmland trampling when hitting the ground.
+ Algorithm:
+ fall height <= 0.6875 blocks: no trampling
+ fall height > 0.6875 and <= 1.0625: 25% chance of trampling
+ fall height > 1.0625 and <= 1.5625: 66% chance of trampling
+ fall height > 1.5625: always trample
+ The values may differ from vanilla, they were determined experimentally.
+ */
+ void HandleFarmlandTrampling(double a_FallHeight);
+
/** Tells all pawns which are targeting us to stop targeting us. */
void StopEveryoneFromTargetingMe();