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authorBond-009 <bond.009@outlook.com>2019-08-11 11:39:43 +0200
committerpeterbell10 <peterbell10@live.co.uk>2019-08-11 11:39:43 +0200
commite0ca4d83991d80865781c1dbbbfa1f92259a366a (patch)
tree7a1ee18692772befe2c60bd304474fae99d51e1b /src/Entities/Player.cpp
parentWake up redstone simulator on slot changes for blockentities (#4348) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 07962fec8..ef6afbff3 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -2689,8 +2689,8 @@ void cPlayer::SendBlocksAround(int a_BlockX, int a_BlockY, int a_BlockZ, int a_R
for (int x = a_BlockX - a_Range + 1; x < a_BlockX + a_Range; x++)
{
blks.emplace_back(x, y, z, E_BLOCK_AIR, 0); // Use fake blocktype, it will get set later on.
- };
- };
+ }
+ }
} // for y
// Get the values of all the blocks: