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authorSTRWarrior <niels.breuker@hotmail.nl>2013-12-14 22:23:20 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-12-14 22:23:20 +0100
commit71250b275f2c1b16ff81c74c6e3f5bc2794ebb97 (patch)
tree7ceedd7d9357d5e7b32f05e1d2e3848934bb6089 /src/Entities/Player.cpp
parentForgot to commit the ClientHandle. (diff)
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Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r--src/Entities/Player.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 20c4818b2..b2485a8e2 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -557,12 +557,12 @@ void cPlayer::FoodPoison(int a_NumTicks)
m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks);
if (!HasBeenFoodPoisoned)
{
- m_ClientHandle->SendRemoveEntityEffect(*this, 17);
+ m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER);
SendHealth();
}
else
{
- m_ClientHandle->SendEntityEffect(*this, 17, 0, 20);
+ m_ClientHandle->SendEntityEffect(*this, E_EFFECT_HUNGER, 0, 20);
}
}
@@ -1710,7 +1710,7 @@ void cPlayer::HandleFood(void)
}
else
{
- m_ClientHandle->SendRemoveEntityEffect(*this, 17); // remove the "Hunger" effect.
+ m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER); // remove the "Hunger" effect.
}
// Apply food exhaustion that has accumulated: