diff options
author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-03-31 17:47:29 +0200 |
---|---|---|
committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-03-31 18:55:59 +0200 |
commit | e223eec1c003b04528805e06dc741ee80e5aad91 (patch) | |
tree | 1e6e4ff45405f57c7a20660876430f3a7fddc402 /src/Entities/Player.cpp | |
parent | Merge pull request #3105 from LogicParrot/chunkStability (diff) | |
download | cuberite-e223eec1c003b04528805e06dc741ee80e5aad91.tar cuberite-e223eec1c003b04528805e06dc741ee80e5aad91.tar.gz cuberite-e223eec1c003b04528805e06dc741ee80e5aad91.tar.bz2 cuberite-e223eec1c003b04528805e06dc741ee80e5aad91.tar.lz cuberite-e223eec1c003b04528805e06dc741ee80e5aad91.tar.xz cuberite-e223eec1c003b04528805e06dc741ee80e5aad91.tar.zst cuberite-e223eec1c003b04528805e06dc741ee80e5aad91.zip |
Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r-- | src/Entities/Player.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index c94cec3c9..804a92284 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -108,7 +108,9 @@ cPlayer::cPlayer(cClientHandlePtr a_Client, const AString & a_PlayerName) : SetPosX(World->GetSpawnX()); SetPosY(World->GetSpawnY()); SetPosZ(World->GetSpawnZ()); - SetBedPos(Vector3i(static_cast<int>(World->GetSpawnX()), static_cast<int>(World->GetSpawnY()), static_cast<int>(World->GetSpawnZ()))); + + // This is a new player. Set the player spawn point to the spawn point of the default world + SetBedPos(Vector3i(static_cast<int>(World->GetSpawnX()), static_cast<int>(World->GetSpawnY()), static_cast<int>(World->GetSpawnZ())), World); LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}", a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ() @@ -1990,7 +1992,7 @@ bool cPlayer::SaveToDisk() root["SpawnX"] = GetLastBedPos().x; root["SpawnY"] = GetLastBedPos().y; root["SpawnZ"] = GetLastBedPos().z; - root["SpawnWorld"] = m_SpawnWorld->GetName(); + root["SpawnWorld"] = m_SpawnWorld->GetName(); if (m_World != nullptr) { |