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author | Lukas Pioch <lukas@zgow.de> | 2017-05-20 08:16:28 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-05-21 12:19:06 +0200 |
commit | e35ac1bfb9b63bf1e49dafdcce2033ff42d7c205 (patch) | |
tree | bbd086b1dbf8545575ce5da9ac3b2b7128e19899 /src/Entities/Player.h | |
parent | Fixed invisible chests (#3722) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 058ece26e..02f187e31 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -43,7 +43,7 @@ public: virtual bool Initialize(cWorld & a_World) override; - virtual ~cPlayer(); + virtual ~cPlayer() override; virtual void SpawnOn(cClientHandle & a_Client) override; @@ -645,8 +645,6 @@ protected: bool m_IsCrouched; bool m_IsSprinting; bool m_IsFlying; - bool m_IsSwimming; - bool m_IsSubmerged; bool m_IsFishing; bool m_CanFly; // If this is true the player can fly. Even if he is not in creative. |