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authorLukas Pioch <lukas@zgow.de>2017-05-20 08:16:28 +0200
committerLukas Pioch <lukas@zgow.de>2017-05-21 12:19:06 +0200
commite35ac1bfb9b63bf1e49dafdcce2033ff42d7c205 (patch)
treebbd086b1dbf8545575ce5da9ac3b2b7128e19899 /src/Entities/Player.h
parentFixed invisible chests (#3722) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 058ece26e..02f187e31 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -43,7 +43,7 @@ public:
virtual bool Initialize(cWorld & a_World) override;
- virtual ~cPlayer();
+ virtual ~cPlayer() override;
virtual void SpawnOn(cClientHandle & a_Client) override;
@@ -645,8 +645,6 @@ protected:
bool m_IsCrouched;
bool m_IsSprinting;
bool m_IsFlying;
- bool m_IsSwimming;
- bool m_IsSubmerged;
bool m_IsFishing;
bool m_CanFly; // If this is true the player can fly. Even if he is not in creative.