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authorMattes D <github@xoft.cz>2015-01-18 11:21:36 +0100
committerMattes D <github@xoft.cz>2015-01-18 11:21:36 +0100
commite38f41d32fa970c9a1493f9ca0ff16ad3faf33d3 (patch)
tree75983459166f6ebebebcc5e4bfb9c551f4e3aedb /src/Entities/Player.h
parentMerge pull request #1707 from UltraCoderRU/master (diff)
parentFixed type-conversion warnings. (diff)
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r--src/Entities/Player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index b94d2659e..d3ed46db6 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -46,9 +46,9 @@ public:
virtual void SpawnOn(cClientHandle & a_Client) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); }
+ virtual void HandlePhysics(std::chrono::milliseconds a_Dt, cChunk &) override { UNUSED(a_Dt); }
/** Returns the curently equipped weapon; empty item if none */
virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }