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author | Mattes D <github@xoft.cz> | 2015-01-18 11:21:36 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-01-18 11:21:36 +0100 |
commit | e38f41d32fa970c9a1493f9ca0ff16ad3faf33d3 (patch) | |
tree | 75983459166f6ebebebcc5e4bfb9c551f4e3aedb /src/Entities/Player.h | |
parent | Merge pull request #1707 from UltraCoderRU/master (diff) | |
parent | Fixed type-conversion warnings. (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index b94d2659e..d3ed46db6 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -46,9 +46,9 @@ public: virtual void SpawnOn(cClientHandle & a_Client) override; - virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; - virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); } + virtual void HandlePhysics(std::chrono::milliseconds a_Dt, cChunk &) override { UNUSED(a_Dt); } /** Returns the curently equipped weapon; empty item if none */ virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); } |