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author | Mat <mail@mathias.is> | 2020-03-30 21:35:37 +0200 |
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committer | GitHub <noreply@github.com> | 2020-03-30 21:35:37 +0200 |
commit | 5eb1ba3bcc3983f936ef1d0a7701f19152d0dd81 (patch) | |
tree | 5c887139d79edcfb97af78c6575ec3de23bb3051 /src/Entities/Player.h | |
parent | Send experience on respawn (#4586) (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 1ce2c5d9d..bea6e98f6 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -166,6 +166,9 @@ public: */ void SendRotation(double a_YawDegrees, double a_PitchDegrees); + /** Spectates the target entity. If a_Target is nullptr or a pointer to self, end spectation. */ + void SpectateEntity(cEntity * a_Target); + /** Returns the position where projectiles thrown by this player should start, player eye position + adjustment */ Vector3d GetThrowStartPos(void) const; |