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author | Lukas Pioch <lukas@zgow.de> | 2017-05-29 21:33:30 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-06-05 15:14:23 +0200 |
commit | 7922e6addb06de89cc73c64d30321aa6710e30ce (patch) | |
tree | 8b35b17e08f41bf535ec25844bc7648697b083ec /src/Entities/Player.h | |
parent | Avoid pickups to sink into blocks and disappear (#3739) (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index d25432e9f..dc8f07823 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -229,7 +229,7 @@ public: // tolua_begin /** Opens the specified window; closes the current one first using CloseWindow() */ - void OpenWindow(cWindow * a_Window); + void OpenWindow(cWindow & a_Window); /** Closes the current window, resets current window to m_InventoryWindow. A plugin may refuse the closing if a_CanRefuse is true */ void CloseWindow(bool a_CanRefuse = true); |