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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-14 22:23:20 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-14 22:23:20 +0100 |
commit | 71250b275f2c1b16ff81c74c6e3f5bc2794ebb97 (patch) | |
tree | 7ceedd7d9357d5e7b32f05e1d2e3848934bb6089 /src/Entities | |
parent | Forgot to commit the ClientHandle. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Effects.h | 29 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 6 |
2 files changed, 32 insertions, 3 deletions
diff --git a/src/Entities/Effects.h b/src/Entities/Effects.h new file mode 100644 index 000000000..4fb867e65 --- /dev/null +++ b/src/Entities/Effects.h @@ -0,0 +1,29 @@ +#pragma once + +// tolua_begin +enum ENUM_ENTITY_EFFECT +{ + E_EFFECT_SPEED = 1, + E_EFFECT_SLOWNESS = 2, + E_EFFECT_HASTE = 3, + E_EFFECT_MINING_FATIGUE = 4, + E_EFFECT_STENGTH = 5, + E_EFFECT_INSTANT_HEALTH = 6, + E_EFFECT_INSTANT_DAMAGE = 7, + E_EFFECT_JUMP_BOOST = 8, + E_EFFECT_NAUSEA = 9, + E_EFFECT_REGENERATION = 10, + E_EFFECT_RESISTANCE = 11, + E_EFFECT_FIRE_RESISTANCE = 12, + E_EFFECT_WATER_BREATHING = 13, + E_EFFECT_INVISIBILITY = 14, + E_EFFECT_BLINDNESS = 15, + E_EFFECT_NIGHT_VISION = 16, + E_EFFECT_HUNGER = 17, + E_EFFECT_WEAKNESS = 18, + E_EFFECT_POISON = 19, + E_EFFECT_WITHER = 20, + E_EFFECT_HEALTH_BOOST = 21, + E_EFFECT_ABSORPTION = 22, + E_EFFECT_SATURATION = 23, +} ;
\ No newline at end of file diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 20c4818b2..b2485a8e2 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -557,12 +557,12 @@ void cPlayer::FoodPoison(int a_NumTicks) m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks); if (!HasBeenFoodPoisoned) { - m_ClientHandle->SendRemoveEntityEffect(*this, 17); + m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER); SendHealth(); } else { - m_ClientHandle->SendEntityEffect(*this, 17, 0, 20); + m_ClientHandle->SendEntityEffect(*this, E_EFFECT_HUNGER, 0, 20); } } @@ -1710,7 +1710,7 @@ void cPlayer::HandleFood(void) } else { - m_ClientHandle->SendRemoveEntityEffect(*this, 17); // remove the "Hunger" effect. + m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER); // remove the "Hunger" effect. } // Apply food exhaustion that has accumulated: |