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author | x12xx12x <44411062+12xx12@users.noreply.github.com> | 2021-11-26 00:51:47 +0100 |
---|---|---|
committer | Alexander Harkness <me@bearbin.net> | 2022-01-14 20:43:29 +0100 |
commit | 250b8eb652a57dcbdff4af7b6efb9c2554b45798 (patch) | |
tree | 1d8bf1aaeac6974d75c83524c8000161d8cc104c /src/Entities | |
parent | Fix WriteXZYPosition64 and add tests (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Pickup.cpp | 8 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 2 |
2 files changed, 4 insertions, 6 deletions
diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp index bbc3313da..f37bb6b98 100644 --- a/src/Entities/Pickup.cpp +++ b/src/Entities/Pickup.cpp @@ -45,7 +45,7 @@ public: cItem & Item = OtherPickup.GetItem(); if ((Distance < 1.2) && Item.IsEqual(m_Pickup->GetItem()) && OtherPickup.CanCombine()) { - short CombineCount = Item.m_ItemCount; + char CombineCount = Item.m_ItemCount; if ((CombineCount + m_Pickup->GetItem().m_ItemCount) > Item.GetMaxStackSize()) { CombineCount = Item.GetMaxStackSize() - m_Pickup->GetItem().m_ItemCount; @@ -56,7 +56,7 @@ public: return false; } - m_Pickup->GetItem().AddCount(static_cast<char>(CombineCount)); + m_Pickup->GetItem().AddCount(CombineCount); Item.m_ItemCount -= CombineCount; if (Item.m_ItemCount <= 0) @@ -265,11 +265,9 @@ bool cPickup::CollectedBy(cEntity & a_Dest) // Pickup cannot be collected because the entity has not enough space return false; } - } else if (a_Dest.IsPlayer()) { - auto & Player = static_cast<cPlayer &>(a_Dest); // If the player is a spectator, he cannot collect anything @@ -284,7 +282,7 @@ bool cPickup::CollectedBy(cEntity & a_Dest) return false; } - int NumAdded = Player.GetInventory().AddItem(m_Item); + char NumAdded = Player.GetInventory().AddItem(m_Item); if (NumAdded > 0) { // Check achievements diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index b0ab94874..c5c3114d8 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -2344,7 +2344,7 @@ void cPlayer::SendBlocksAround(int a_BlockX, int a_BlockY, int a_BlockZ, int a_R { for (int x = a_BlockX - a_Range + 1; x < a_BlockX + a_Range; x++) { - blks.emplace_back(x, y, z, E_BLOCK_AIR, 0); // Use fake blocktype, it will get set later on. + blks.emplace_back(x, y, z, E_BLOCK_AIR, char(0)); // Use fake blocktype, it will get set later on. } } } // for y |