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author | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
commit | 32d054e8fdad1d486fd4edbb542daa3262220e5f (patch) | |
tree | 1094c471768b71e8cac1277c2fbea5a5d9f2caf9 /src/Generating/BioGen.cpp | |
parent | Remove old function (diff) | |
parent | APIDump: Added angular specifics. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/BioGen.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp index 967deba6a..32a687201 100644 --- a/src/Generating/BioGen.cpp +++ b/src/Generating/BioGen.cpp @@ -371,8 +371,8 @@ void cBioGenDistortedVoronoi::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::B Distort(BaseX + x * 4, BaseZ + z * 4, DistortX[4 * x][4 * z], DistortZ[4 * x][4 * z]); } - LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); - LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortX[0][0]); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortZ[0][0]); for (int z = 0; z < cChunkDef::Width; z++) { @@ -477,8 +477,8 @@ void cBioGenMultiStepMap::DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cC { Distort(BaseX + x * 4, BaseZ + z * 4, DistortX[4 * x][4 * z], DistortZ[4 * x][4 * z], DistortSize); } - LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); - LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortX[0][0]); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortZ[0][0]); // Prepare a 9x9 area of neighboring cell seeds // (assuming that 7x7 cell area is larger than a chunk being generated) @@ -651,8 +651,8 @@ void cBioGenMultiStepMap::BuildTemperatureHumidityMaps(int a_ChunkX, int a_Chunk HumidityMap[x + 17 * z] = NoiseH; } // for x } // for z - LinearUpscale2DArrayInPlace(TemperatureMap, 17, 17, 8, 8); - LinearUpscale2DArrayInPlace(HumidityMap, 17, 17, 8, 8); + LinearUpscale2DArrayInPlace<17, 17, 8, 8>(TemperatureMap); + LinearUpscale2DArrayInPlace<17, 17, 8, 8>(HumidityMap); // Re-map into integral values in [0 .. 255] range: for (size_t idx = 0; idx < ARRAYCOUNT(a_TemperatureMap); idx++) @@ -778,8 +778,8 @@ void cBioGenTwoLevel::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap DistortZ[4 * x][4 * z] = BlockZ + (int)(64 * NoiseZ); } - LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); - LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortX[0][0]); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortZ[0][0]); // Apply distortion to each block coord, then query the voronoi maps for biome group and biome index and choose biome based on that: for (int z = 0; z < cChunkDef::Width; z++) |