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author | NiLSPACE <NiLSPACE@users.noreply.github.com> | 2024-04-09 15:11:26 +0200 |
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committer | GitHub <noreply@github.com> | 2024-04-09 15:11:26 +0200 |
commit | cc6459bf0e5d46edf572472ef63b6dc40b59e261 (patch) | |
tree | 887ec395a0c3a3f2cf6764b8e3ade3e11aae0cd3 /src/Generating/EndGen.h | |
parent | Plugin InfoDump: Fall back to gPluginInfo if g_PluginInfo not found. (diff) | |
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Diffstat (limited to 'src/Generating/EndGen.h')
-rw-r--r-- | src/Generating/EndGen.h | 39 |
1 files changed, 26 insertions, 13 deletions
diff --git a/src/Generating/EndGen.h b/src/Generating/EndGen.h index bd1debdeb..4763352b2 100644 --- a/src/Generating/EndGen.h +++ b/src/Generating/EndGen.h @@ -30,28 +30,41 @@ protected: /** The Perlin noise used for generating */ cPerlinNoise m_Perlin; - cPerlinNoise m_VoidOffsetNoise; - NOISE_DATATYPE m_AirThresholdMainIsland; - NOISE_DATATYPE m_AirThresholdOtherIslands; + // XYZ size of the "island", in blocks: int m_MainIslandSize; - int m_BaseHeight; - int m_TerrainTopMultiplier; - int m_TerrainBottomMultiplier; - int m_VoidOffsetNoiseMultiplier; + int m_IslandThickness; + int m_IslandYOffset; // XYZ Frequencies of the noise functions: - NOISE_DATATYPE m_FrequencyX; - NOISE_DATATYPE m_FrequencyY; - NOISE_DATATYPE m_FrequencyZ; + NOISE_DATATYPE m_MainIslandFrequencyX; + NOISE_DATATYPE m_MainIslandFrequencyY; + NOISE_DATATYPE m_MainIslandFrequencyZ; + NOISE_DATATYPE m_MainIslandMinThreshold; + + // XYZ Frequencies of the noise functions on the smaller islands: + NOISE_DATATYPE m_SmallIslandFrequencyX; + NOISE_DATATYPE m_SmallIslandFrequencyY; + NOISE_DATATYPE m_SmallIslandFrequencyZ; + NOISE_DATATYPE m_SmallIslandMinThreshold; + + + // Noise array for the last chunk (in the noise range) + cChunkCoords m_LastChunkCoords; + NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y + + + /** Unless the LastChunk coords are equal to coords given, prepares the internal state (noise array) */ + void PrepareState(cChunkCoords a_ChunkCoords); + + /** Generates the m_NoiseArray array for the current chunk */ + void GenerateNoiseArray(void); // cTerrainShapeGen overrides: virtual void GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape) override; + virtual void InitializeShapeGen(cIniFile & a_IniFile) override; // cTerrainCompositionGen overrides: virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc, const cChunkDesc::Shape & a_Shape) override; - - // cTerrainShapeGen overrides: - virtual void InitializeShapeGen(cIniFile & a_IniFile) override; } ; |