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authorAlexander Harkness <me@bearbin.net>2024-11-02 22:27:47 +0100
committerAlexander Harkness <me@bearbin.net>2024-11-02 22:27:47 +0100
commitcb50ec10591c0e0e4b9915e642bc50d3d8d1fd0a (patch)
treef647b20e1823f1846af88e832cf82a4a02e96e69 /src/Generating/HeiGen.cpp
parentImprove clang-format config file, remove automatically enforced code style from contrib guide. (diff)
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Diffstat (limited to 'src/Generating/HeiGen.cpp')
-rw-r--r--src/Generating/HeiGen.cpp819
1 files changed, 584 insertions, 235 deletions
diff --git a/src/Generating/HeiGen.cpp b/src/Generating/HeiGen.cpp
index 2e4b4fb3c..978fae4a8 100644
--- a/src/Generating/HeiGen.cpp
+++ b/src/Generating/HeiGen.cpp
@@ -19,39 +19,97 @@
////////////////////////////////////////////////////////////////////////////////
// cHeiGenSteppy:
-class cHeiGenSteppy:
- public cTerrainHeightGen
+class cHeiGenSteppy : public cTerrainHeightGen
{
-public:
+ public:
cHeiGenSteppy(int a_Seed) :
m_Seed(a_Seed)
{
- m_Gen =
- std::make_shared<cProtIntGenWeightAvg<16, 1, 0>>(
- std::make_shared<cProtIntGenSmooth> (a_Seed + 1,
- std::make_shared<cProtIntGenZoom> (a_Seed + 2,
- std::make_shared<cProtIntGenSmooth> (a_Seed + 3,
- std::make_shared<cProtIntGenZoom> (a_Seed + 4,
- std::make_shared<cProtIntGenAddRnd> (a_Seed + 5, 1,
- std::make_shared<cProtIntGenSmooth> (a_Seed + 6,
- std::make_shared<cProtIntGenZoom> (a_Seed + 7,
- std::make_shared<cProtIntGenRndBetween> (a_Seed + 8, 60,
- std::make_shared<cProtIntGenAddRnd> (a_Seed + 9, 1,
- std::make_shared<cProtIntGenSmooth> (a_Seed + 1,
- std::make_shared<cProtIntGenZoom> (a_Seed + 2,
- std::make_shared<cProtIntGenRndBetween> (a_Seed + 3, 60,
- std::make_shared<cProtIntGenSmooth> (a_Seed + 4,
- std::make_shared<cProtIntGenZoom> (a_Seed + 5,
- std::make_shared<cProtIntGenRndBetween> (a_Seed + 6, 60,
- std::make_shared<cProtIntGenRndChoice> (a_Seed + 7, 10, 50, 50,
- std::make_shared<cProtIntGenSmooth> (a_Seed + 8,
- std::make_shared<cProtIntGenZoom> (a_Seed + 9,
- std::make_shared<cProtIntGenRndChoice> (a_Seed + 1, 10, 50, 50,
- std::make_shared<cProtIntGenAddRnd> (a_Seed + 2, 2,
- std::make_shared<cProtIntGenZoom> (a_Seed + 3,
- std::make_shared<cProtIntGenZoom> (a_Seed + 4,
- std::make_shared<cProtIntGenChoice> (a_Seed + 5, 10)
- )))))))))))))))))))))));
+ m_Gen = std::make_shared<cProtIntGenWeightAvg<16, 1, 0>>(std::make_shared<cProtIntGenSmooth>(
+ a_Seed + 1,
+ std::make_shared<cProtIntGenZoom>(
+ a_Seed + 2,
+ std::make_shared<cProtIntGenSmooth>(
+ a_Seed + 3,
+ std::make_shared<cProtIntGenZoom>(
+ a_Seed + 4,
+ std::make_shared<cProtIntGenAddRnd>(
+ a_Seed + 5,
+ 1,
+ std::make_shared<cProtIntGenSmooth>(
+ a_Seed + 6,
+ std::make_shared<cProtIntGenZoom>(
+ a_Seed + 7,
+ std::make_shared<cProtIntGenRndBetween>(
+ a_Seed + 8,
+ 60,
+ std::make_shared<cProtIntGenAddRnd>(
+ a_Seed + 9,
+ 1,
+ std::make_shared<cProtIntGenSmooth>(
+ a_Seed + 1,
+ std::make_shared<cProtIntGenZoom>(
+ a_Seed + 2,
+ std::make_shared<cProtIntGenRndBetween>(
+ a_Seed + 3,
+ 60,
+ std::make_shared<cProtIntGenSmooth>(
+ a_Seed + 4,
+ std::make_shared<cProtIntGenZoom>(
+ a_Seed + 5,
+ std::make_shared<cProtIntGenRndBetween>(
+ a_Seed + 6,
+ 60,
+ std::make_shared<cProtIntGenRndChoice>(
+ a_Seed + 7,
+ 10,
+ 50,
+ 50,
+ std::make_shared<cProtIntGenSmooth>(
+ a_Seed + 8,
+ std::make_shared<cProtIntGenZoom>(
+ a_Seed + 9,
+ std::make_shared<cProtIntGenRndChoice>(
+ a_Seed + 1,
+ 10,
+ 50,
+ 50,
+ std::make_shared<cProtIntGenAddRnd>(
+ a_Seed + 2,
+ 2,
+ std::make_shared<
+ cProtIntGenZoom>(
+ a_Seed + 3,
+ std::make_shared<
+ cProtIntGenZoom>(
+ a_Seed + 4,
+ std::make_shared<
+ cProtIntGenChoice>(
+ a_Seed + 5,
+ 10
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ )
+ ));
}
// cTerrainHeightGen overrides:
@@ -59,8 +117,11 @@ public:
{
int heights[cChunkDef::Width * cChunkDef::Width];
m_Gen->GetInts(
- a_ChunkCoords.m_ChunkX * cChunkDef::Width, a_ChunkCoords.m_ChunkZ * cChunkDef::Width,
- static_cast<size_t>(cChunkDef::Width), static_cast<size_t>(cChunkDef::Width), heights
+ a_ChunkCoords.m_ChunkX * cChunkDef::Width,
+ a_ChunkCoords.m_ChunkZ * cChunkDef::Width,
+ static_cast<size_t>(cChunkDef::Width),
+ static_cast<size_t>(cChunkDef::Width),
+ heights
);
for (size_t i = 0; i < ARRAYCOUNT(heights); i++)
{
@@ -68,7 +129,7 @@ public:
}
}
-protected:
+ protected:
int m_Seed;
std::shared_ptr<cProtIntGen> m_Gen;
@@ -107,11 +168,7 @@ void cHeiGenFlat::InitializeHeightGen(cIniFile & a_IniFile)
// cHeiGenCache:
cHeiGenCache::cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, size_t a_CacheSize) :
- m_HeiGenToCache(a_HeiGenToCache),
- m_CacheSize(a_CacheSize),
- m_NumHits(0),
- m_NumMisses(0),
- m_TotalChain(0)
+ m_HeiGenToCache(a_HeiGenToCache), m_CacheSize(a_CacheSize), m_NumHits(0), m_NumMisses(0), m_TotalChain(0)
{
m_CacheOrder.resize(a_CacheSize);
m_CacheData.resize(a_CacheSize);
@@ -130,8 +187,8 @@ void cHeiGenCache::GenHeightMap(cChunkCoords a_ChunkCoords, cChunkDef::HeightMap
/*
if (((m_NumHits + m_NumMisses) % 1024) == 10)
{
- LOGD("HeiGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits + m_NumMisses));
- LOGD("HeiGenCache: Avg cache chain length: %.2f", static_cast<double>(m_TotalChain) / m_NumHits);
+ LOGD("HeiGenCache: %d hits, %d misses, saved %.2f %%", m_NumHits, m_NumMisses, 100.0 * m_NumHits / (m_NumHits +
+ m_NumMisses)); LOGD("HeiGenCache: Avg cache chain length: %.2f", static_cast<double>(m_TotalChain) / m_NumHits);
}
//*/
@@ -219,9 +276,12 @@ bool cHeiGenCache::GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_Rel
////////////////////////////////////////////////////////////////////////////////
// cHeiGenMultiCache:
-cHeiGenMultiCache::cHeiGenMultiCache(std::unique_ptr<cTerrainHeightGen> a_HeiGenToCache, size_t a_SubCacheSize, size_t a_NumSubCaches):
- m_NumSubCaches(a_NumSubCaches),
- m_Underlying(std::move(a_HeiGenToCache))
+cHeiGenMultiCache::cHeiGenMultiCache(
+ std::unique_ptr<cTerrainHeightGen> a_HeiGenToCache,
+ size_t a_SubCacheSize,
+ size_t a_NumSubCaches
+) :
+ m_NumSubCaches(a_NumSubCaches), m_Underlying(std::move(a_HeiGenToCache))
{
// Create the individual sub-caches:
m_SubCaches.reserve(a_NumSubCaches);
@@ -238,7 +298,9 @@ cHeiGenMultiCache::cHeiGenMultiCache(std::unique_ptr<cTerrainHeightGen> a_HeiGen
void cHeiGenMultiCache::GenHeightMap(cChunkCoords a_ChunkCoords, cChunkDef::HeightMap & a_HeightMap)
{
// Get the subcache responsible for this chunk:
- const size_t cacheIdx = (static_cast<size_t>(a_ChunkCoords.m_ChunkX) + m_CoeffZ * static_cast<size_t>(a_ChunkCoords.m_ChunkZ)) % m_NumSubCaches;
+ const size_t cacheIdx =
+ (static_cast<size_t>(a_ChunkCoords.m_ChunkX) + m_CoeffZ * static_cast<size_t>(a_ChunkCoords.m_ChunkZ)) %
+ m_NumSubCaches;
// Ask the subcache:
m_SubCaches[cacheIdx]->GenHeightMap(a_ChunkCoords, a_HeightMap);
@@ -328,7 +390,8 @@ void cHeiGenClassic::GenHeightMap(cChunkCoords a_ChunkCoords, cChunkDef::HeightM
{
const float xx = static_cast<float>(a_ChunkCoords.m_ChunkX * cChunkDef::Width + x);
- HEIGHTTYPE hei = static_cast<HEIGHTTYPE>(Clamp(static_cast<int>(64 + (GetNoise(xx * 0.05f, zz * 0.05f) * 16)), 10, 250));
+ HEIGHTTYPE hei =
+ static_cast<HEIGHTTYPE>(Clamp(static_cast<int>(64 + (GetNoise(xx * 0.05f, zz * 0.05f) * 16)), 10, 250));
cChunkDef::SetHeight(a_HeightMap, x, z, hei);
} // for x
} // for z
@@ -343,9 +406,9 @@ void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile)
m_HeightFreq1 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1));
m_HeightFreq2 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0));
m_HeightFreq3 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0));
- m_HeightAmp1 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0));
- m_HeightAmp2 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5));
- m_HeightAmp3 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5));
+ m_HeightAmp1 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0));
+ m_HeightAmp2 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5));
+ m_HeightAmp3 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5));
}
@@ -356,10 +419,7 @@ void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile)
// cHeiGenMountains:
cHeiGenMountains::cHeiGenMountains(int a_Seed) :
- m_Seed(a_Seed),
- m_MountainNoise(a_Seed + 100),
- m_DitchNoise(a_Seed + 200),
- m_Perlin(a_Seed + 300)
+ m_Seed(a_Seed), m_MountainNoise(a_Seed + 100), m_DitchNoise(a_Seed + 200), m_Perlin(a_Seed + 300)
{
}
@@ -370,9 +430,9 @@ cHeiGenMountains::cHeiGenMountains(int a_Seed) :
void cHeiGenMountains::GenHeightMap(cChunkCoords a_ChunkCoords, cChunkDef::HeightMap & a_HeightMap)
{
NOISE_DATATYPE StartX = static_cast<NOISE_DATATYPE>(a_ChunkCoords.m_ChunkX * cChunkDef::Width);
- NOISE_DATATYPE EndX = static_cast<NOISE_DATATYPE>(a_ChunkCoords.m_ChunkX * cChunkDef::Width + cChunkDef::Width - 1);
+ NOISE_DATATYPE EndX = static_cast<NOISE_DATATYPE>(a_ChunkCoords.m_ChunkX * cChunkDef::Width + cChunkDef::Width - 1);
NOISE_DATATYPE StartZ = static_cast<NOISE_DATATYPE>(a_ChunkCoords.m_ChunkZ * cChunkDef::Width);
- NOISE_DATATYPE EndZ = static_cast<NOISE_DATATYPE>(a_ChunkCoords.m_ChunkZ * cChunkDef::Width + cChunkDef::Width - 1);
+ NOISE_DATATYPE EndZ = static_cast<NOISE_DATATYPE>(a_ChunkCoords.m_ChunkZ * cChunkDef::Width + cChunkDef::Width - 1);
NOISE_DATATYPE Workspace[16 * 16];
NOISE_DATATYPE MountainNoise[16 * 16];
NOISE_DATATYPE DitchNoise[16 * 16];
@@ -386,7 +446,9 @@ void cHeiGenMountains::GenHeightMap(cChunkCoords a_ChunkCoords, cChunkDef::Heigh
for (int x = 0; x < cChunkDef::Width; x++)
{
int idx = IdxZ + x;
- HEIGHTTYPE hei = static_cast<HEIGHTTYPE>(Clamp(100 - static_cast<int>((MountainNoise[idx] - DitchNoise[idx] + PerlinNoise[idx]) * 15), 10, 250));
+ HEIGHTTYPE hei = static_cast<HEIGHTTYPE>(
+ Clamp(100 - static_cast<int>((MountainNoise[idx] - DitchNoise[idx] + PerlinNoise[idx]) * 15), 10, 250)
+ );
cChunkDef::SetHeight(a_HeightMap, x, z, hei);
} // for x
} // for z
@@ -399,10 +461,10 @@ void cHeiGenMountains::GenHeightMap(cChunkCoords a_ChunkCoords, cChunkDef::Heigh
void cHeiGenMountains::InitializeHeightGen(cIniFile & a_IniFile)
{
// TODO: Read the params from an INI file
- m_MountainNoise.AddOctave(0.1f, 0.2f);
+ m_MountainNoise.AddOctave(0.1f, 0.2f);
m_MountainNoise.AddOctave(0.05f, 0.4f);
m_MountainNoise.AddOctave(0.02f, 1.0f);
- m_DitchNoise.AddOctave(0.1f, 0.2f);
+ m_DitchNoise.AddOctave(0.1f, 0.2f);
m_DitchNoise.AddOctave(0.05f, 0.4f);
m_DitchNoise.AddOctave(0.02f, 1.0f);
@@ -416,95 +478,187 @@ void cHeiGenMountains::InitializeHeightGen(cIniFile & a_IniFile)
////////////////////////////////////////////////////////////////////////////////
// cHeiGenBiomal:
-const cHeiGenBiomal::sGenParam cHeiGenBiomal::m_GenParam[256] =
-{
+const cHeiGenBiomal::sGenParam cHeiGenBiomal::m_GenParam[256] = {
/* Fast-changing | Middle-changing | Slow-changing | */
/* Biome | Freq1 | Amp1 | Freq2 | Amp2 | Freq3 | Amp3 | BaseHeight */
- /* biOcean */ { 0.1f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 50},
- /* biPlains */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biDesert */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biExtremeHills */ { 0.2f, 4.0f, 0.05f, 20.0f, 0.01f, 16.0f, 100},
- /* biForest */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biTaiga */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biSwampland */ { 0.1f, 1.1f, 0.05f, 1.5f, 0.02f, 2.5f, 61.5},
- /* biRiver */ { 0.2f, 0.1f, 0.05f, 0.1f, 0.01f, 0.1f, 56},
- /* biNether */ { 0.1f, 0.0f, 0.01f, 0.0f, 0.01f, 0.0f, 0}, // Unused, but must be here due to indexing
- /* biSky */ { 0.1f, 0.0f, 0.01f, 0.0f, 0.01f, 0.0f, 0}, // Unused, but must be here due to indexing
- /* biFrozenOcean */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
- /* biFrozenRiver */ { 0.2f, 0.1f, 0.05f, 0.1f, 0.01f, 0.1f, 56},
- /* biIcePlains */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biIceMountains */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
- /* biMushroomIsland */ { 0.1f, 2.0f, 0.05f, 8.0f, 0.01f, 6.0f, 80},
- /* biMushroomShore */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 64},
- /* biBeach */ { 0.1f, 0.5f, 0.05f, 1.0f, 0.01f, 1.0f, 64},
- /* biDesertHills */ { 0.2f, 2.0f, 0.05f, 5.0f, 0.01f, 4.0f, 75},
- /* biForestHills */ { 0.2f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
- /* biTaigaHills */ { 0.2f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
- /* biExtremeHillsEdge */ { 0.2f, 3.0f, 0.05f, 16.0f, 0.01f, 12.0f, 80},
- /* biJungle */ { 0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70},
- /* biJungleHills */ { 0.2f, 3.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
- /* biJungleEdge */ { 0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70},
- /* biDeepOcean */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
- /* biStoneBeach */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
- /* biColdBeach */ { 0.1f, 0.5f, 0.05f, 1.0f, 0.01f, 1.0f, 64},
- /* biBirchForest */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biBirchForestHills */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
- /* biRoofedForest */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biColdTaiga */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biColdTaigaHills */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
- /* biMegaTaiga */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
- /* biMegaTaigaHills */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
- /* biExtremeHillsPlus */ { 0.2f, 4.0f, 0.05f, 20.0f, 0.01f, 16.0f, 120},
- /* biSavanna */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
- /* biSavannaPlateau */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80},
- /* biMesa */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 70}, // 165
- /* biMesaPlateauF */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80},
- /* biMesaPlateau */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80},
+ /* biOcean */ {0.1f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 50},
+ /* biPlains */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
+ /* biDesert */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
+ /* biExtremeHills */ {0.2f, 4.0f, 0.05f, 20.0f, 0.01f, 16.0f, 100},
+ /* biForest */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
+ /* biTaiga */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
+ /* biSwampland */ {0.1f, 1.1f, 0.05f, 1.5f, 0.02f, 2.5f, 61.5},
+ /* biRiver */ {0.2f, 0.1f, 0.05f, 0.1f, 0.01f, 0.1f, 56},
+ /* biNether */ {0.1f, 0.0f, 0.01f, 0.0f, 0.01f, 0.0f, 0}, // Unused, but must be here due to indexing
+ /* biSky */ {0.1f, 0.0f, 0.01f, 0.0f, 0.01f, 0.0f, 0}, // Unused, but must be here due to indexing
+ /* biFrozenOcean */ {0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
+ /* biFrozenRiver */ {0.2f, 0.1f, 0.05f, 0.1f, 0.01f, 0.1f, 56},
+ /* biIcePlains */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
+ /* biIceMountains */ {0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
+ /* biMushroomIsland */ {0.1f, 2.0f, 0.05f, 8.0f, 0.01f, 6.0f, 80},
+ /* biMushroomShore */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 64},
+ /* biBeach */ {0.1f, 0.5f, 0.05f, 1.0f, 0.01f, 1.0f, 64},
+ /* biDesertHills */ {0.2f, 2.0f, 0.05f, 5.0f, 0.01f, 4.0f, 75},
+ /* biForestHills */ {0.2f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
+ /* biTaigaHills */ {0.2f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
+ /* biExtremeHillsEdge */ {0.2f, 3.0f, 0.05f, 16.0f, 0.01f, 12.0f, 80},
+ /* biJungle */ {0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70},
+ /* biJungleHills */ {0.2f, 3.0f, 0.05f, 12.0f, 0.01f, 10.0f, 80},
+ /* biJungleEdge */ {0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70},
+ /* biDeepOcean */ {0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
+ /* biStoneBeach */ {0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40},
+ /* biColdBeach */ {0.1f, 0.5f, 0.05f, 1.0f, 0.01f, 1.0f, 64},
+ /* biBirchForest */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
+ /* biBirchForestHills */ {0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
+ /* biRoofedForest */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
+ /* biColdTaiga */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
+ /* biColdTaigaHills */ {0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
+ /* biMegaTaiga */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70},
+ /* biMegaTaigaHills */ {0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80},
+ /* biExtremeHillsPlus */ {0.2f, 4.0f, 0.05f, 20.0f, 0.01f, 16.0f, 120},
+ /* biSavanna */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68},
+ /* biSavannaPlateau */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80},
+ /* biMesa */ {0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 70}, // 165
+ /* biMesaPlateauF */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80},
+ /* biMesaPlateau */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80},
// biomes 40 .. 128 are unused, 89 empty placeholders here:
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 40 .. 49
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 50 .. 59
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 60 .. 69
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 70 .. 79
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 80 .. 89
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 90 .. 99
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 100 .. 109
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 110 .. 119
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 120 .. 128
-
- /* biSunflowerPlains */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 129
- /* biDesertM */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 130
- /* biExtremeHillsM */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 131
- /* biFlowerForest */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 132
- /* biTaigaM */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 133
- /* biSwamplandM */ { 1.0f, 3.0f, 1.10f, 7.0f, 0.01f, 0.01f, 60}, // 134
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 40 .. 49
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 50 .. 59
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 60 .. 69
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 70 .. 79
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 80 .. 89
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 90 .. 99
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 100 .. 109
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 110 .. 119
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 120 .. 128
+
+ /* biSunflowerPlains */ {0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 129
+ /* biDesertM */ {0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 130
+ /* biExtremeHillsM */ {0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 131
+ /* biFlowerForest */ {0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 132
+ /* biTaigaM */ {0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 133
+ /* biSwamplandM */ {1.0f, 3.0f, 1.10f, 7.0f, 0.01f, 0.01f, 60}, // 134
// Biomes 135 .. 139 unused, 5 empty placeholders here:
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 135 .. 139
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 135 .. 139
- /* biIcePlainsSpikes */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 140
+ /* biIcePlainsSpikes */ {0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 140
// Biomes 141 .. 148 unused, 8 empty placeholders here:
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 141 .. 148
-
- /* biJungleM */ { 0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70}, // 149
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 150
- /* biJungleEdgeM */ { 0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70}, // 151
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 152 .. 154
- /* biBirchForestM */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70}, // 155
- /* biBirchForestHillsM */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80}, // 156
- /* biRoofedForestM */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70}, // 157
- /* biColdTaigaM */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70}, // 158
- {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 159
- /* biMegaSpruceTaiga */ { 0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70}, // 160
- /* biMegaSpruceTaigaHills */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80}, // 161
- /* biExtremeHillsPlusM */ { 0.2f, 4.0f, 0.05f, 20.0f, 0.01f, 16.0f, 120}, // 162
- /* biSavannaM */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68}, // 163
- /* biSavannaPlateauM */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80}, // 164
- /* biMesaBryce */ { 0.2f, 2.0f, 0.1f, 30.0f, 0.01f, 8.0f, 80},
- /* biMesaPlateauFM */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80}, // 166
- /* biMesaPlateauM */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80}, // 167
-} ;
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 141 .. 148
+
+ /* biJungleM */ {0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70}, // 149
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 150
+ /* biJungleEdgeM */ {0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70}, // 151
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0},
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 152 .. 154
+ /* biBirchForestM */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70}, // 155
+ /* biBirchForestHillsM */ {0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80}, // 156
+ /* biRoofedForestM */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70}, // 157
+ /* biColdTaigaM */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70}, // 158
+ {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 159
+ /* biMegaSpruceTaiga */ {0.1f, 1.0f, 0.05f, 2.0f, 0.01f, 4.0f, 70}, // 160
+ /* biMegaSpruceTaigaHills */ {0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 80}, // 161
+ /* biExtremeHillsPlusM */ {0.2f, 4.0f, 0.05f, 20.0f, 0.01f, 16.0f, 120}, // 162
+ /* biSavannaM */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 68}, // 163
+ /* biSavannaPlateauM */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80}, // 164
+ /* biMesaBryce */ {0.2f, 2.0f, 0.1f, 30.0f, 0.01f, 8.0f, 80},
+ /* biMesaPlateauFM */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80}, // 166
+ /* biMesaPlateauM */ {0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80}, // 167
+};
@@ -559,7 +713,13 @@ void cHeiGenBiomal::InitializeHeightGen(cIniFile & a_IniFile)
-NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, int a_ChunkZ, const cHeiGenBiomal::BiomeNeighbors & a_BiomeNeighbors)
+NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(
+ int a_RelX,
+ int a_RelZ,
+ int a_ChunkX,
+ int a_ChunkZ,
+ const cHeiGenBiomal::BiomeNeighbors & a_BiomeNeighbors
+)
{
// Sum up how many biomes of each type there are in the neighborhood:
int BiomeCounts[256];
@@ -606,9 +766,15 @@ NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX,
ASSERT(m_GenParam[i].m_HeightFreq3 < 1000);
*/
- NOISE_DATATYPE oct1 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq1, BlockZ * m_GenParam[i].m_HeightFreq1) * m_GenParam[i].m_HeightAmp1;
- NOISE_DATATYPE oct2 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq2, BlockZ * m_GenParam[i].m_HeightFreq2) * m_GenParam[i].m_HeightAmp2;
- NOISE_DATATYPE oct3 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq3, BlockZ * m_GenParam[i].m_HeightFreq3) * m_GenParam[i].m_HeightAmp3;
+ NOISE_DATATYPE oct1 =
+ m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq1, BlockZ * m_GenParam[i].m_HeightFreq1) *
+ m_GenParam[i].m_HeightAmp1;
+ NOISE_DATATYPE oct2 =
+ m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq2, BlockZ * m_GenParam[i].m_HeightFreq2) *
+ m_GenParam[i].m_HeightAmp2;
+ NOISE_DATATYPE oct3 =
+ m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq3, BlockZ * m_GenParam[i].m_HeightFreq3) *
+ m_GenParam[i].m_HeightAmp3;
Height += BiomeCounts[i] * (m_GenParam[i].m_BaseHeight + oct1 + oct2 + oct3);
}
NOISE_DATATYPE res = Height / Sum;
@@ -627,20 +793,16 @@ NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX,
////////////////////////////////////////////////////////////////////////////////
// cHeiGenMinMax:
-class cHeiGenMinMax:
- public cTerrainHeightGen
+class cHeiGenMinMax : public cTerrainHeightGen
{
using Super = cTerrainHeightGen;
/** Size of the averaging process, in columns (for each direction). Must be less than 16. */
static const int AVERAGING_SIZE = 4;
-public:
-
- cHeiGenMinMax(int a_Seed, cBiomeGen & a_BiomeGen):
- m_Noise(a_Seed),
- m_BiomeGen(a_BiomeGen),
- m_TotalWeight(0)
+ public:
+ cHeiGenMinMax(int a_Seed, cBiomeGen & a_BiomeGen) :
+ m_Noise(a_Seed), m_BiomeGen(a_BiomeGen), m_TotalWeight(0)
{
// Initialize the weights:
for (int z = 0; z <= AVERAGING_SIZE * 2; z++)
@@ -653,9 +815,9 @@ public:
}
// Initialize the Perlin generator:
- m_Perlin.AddOctave(0.04f, 0.2f);
- m_Perlin.AddOctave(0.02f, 0.1f);
- m_Perlin.AddOctave(0.01f, 0.05f);
+ m_Perlin.AddOctave(0.04f, 0.2f);
+ m_Perlin.AddOctave(0.02f, 0.1f);
+ m_Perlin.AddOctave(0.01f, 0.05f);
}
@@ -663,10 +825,14 @@ public:
{
// Generate the biomes for the 3 * 3 neighbors:
cChunkDef::BiomeMap neighborBiomes[3][3];
- for (int z = 0; z < 3; z++) for (int x = 0; x < 3; x++)
- {
- m_BiomeGen.GenBiomes({a_ChunkCoords.m_ChunkX + x - 1, a_ChunkCoords.m_ChunkZ + z - 1}, neighborBiomes[z][x]);
- }
+ for (int z = 0; z < 3; z++)
+ for (int x = 0; x < 3; x++)
+ {
+ m_BiomeGen.GenBiomes(
+ {a_ChunkCoords.m_ChunkX + x - 1, a_ChunkCoords.m_ChunkZ + z - 1},
+ neighborBiomes[z][x]
+ );
+ }
// Get the min and max heights based on the biomes:
double minHeight[cChunkDef::Width * cChunkDef::Width];
@@ -680,13 +846,13 @@ public:
for (int relz = 0; relz <= AVERAGING_SIZE * 2; relz++)
{
int bz = z + 16 + relz - AVERAGING_SIZE; // Biome Z coord relative to the neighborBiomes start
- int cz = bz / 16; // Chunk Z coord relative to the neighborBiomes start
- bz = bz % 16; // Biome Z coord relative to cz in neighborBiomes
+ int cz = bz / 16; // Chunk Z coord relative to the neighborBiomes start
+ bz = bz % 16; // Biome Z coord relative to cz in neighborBiomes
for (int relx = 0; relx <= AVERAGING_SIZE * 2; relx++)
{
int bx = x + 16 + relx - AVERAGING_SIZE; // Biome X coord relative to the neighborBiomes start
- int cx = bx / 16; // Chunk X coord relative to the neighborBiomes start
- bx = bx % 16; // Biome X coord relative to cz in neighborBiomes
+ int cx = bx / 16; // Chunk X coord relative to the neighborBiomes start
+ bx = bx % 16; // Biome X coord relative to cz in neighborBiomes
// Get the biome's min and max heights:
double bmin, bmax;
@@ -730,7 +896,7 @@ public:
// No settings available
}
-protected:
+ protected:
cNoise m_Noise;
cPerlinNoise m_Perlin;
@@ -750,67 +916,250 @@ protected:
{
switch (a_Biome)
{
- case biBeach: a_Min = 61; a_Max = 64; break;
- case biBirchForest: a_Min = 63; a_Max = 75; break;
- case biBirchForestHills: a_Min = 63; a_Max = 90; break;
- case biBirchForestHillsM: a_Min = 63; a_Max = 90; break;
- case biBirchForestM: a_Min = 63; a_Max = 75; break;
- case biColdBeach: a_Min = 61; a_Max = 64; break;
- case biColdTaiga: a_Min = 63; a_Max = 75; break;
- case biColdTaigaHills: a_Min = 63; a_Max = 90; break;
- case biColdTaigaM: a_Min = 63; a_Max = 75; break;
- case biDeepOcean: a_Min = 30; a_Max = 60; break;
- case biDesert: a_Min = 63; a_Max = 70; break;
- case biDesertHills: a_Min = 63; a_Max = 85; break;
- case biDesertM: a_Min = 63; a_Max = 70; break;
- case biEnd: a_Min = 10; a_Max = 100; break;
- case biExtremeHills: a_Min = 60; a_Max = 120; break;
- case biExtremeHillsEdge: a_Min = 63; a_Max = 100; break;
- case biExtremeHillsM: a_Min = 60; a_Max = 120; break;
- case biExtremeHillsPlus: a_Min = 60; a_Max = 140; break;
- case biExtremeHillsPlusM: a_Min = 60; a_Max = 140; break;
- case biFlowerForest: a_Min = 63; a_Max = 75; break;
- case biForest: a_Min = 63; a_Max = 75; break;
- case biForestHills: a_Min = 63; a_Max = 90; break;
- case biFrozenOcean: a_Min = 45; a_Max = 64; break;
- case biFrozenRiver: a_Min = 60; a_Max = 62; break;
- case biIceMountains: a_Min = 63; a_Max = 90; break;
- case biIcePlains: a_Min = 63; a_Max = 70; break;
- case biIcePlainsSpikes: a_Min = 60; a_Max = 70; break;
- case biJungle: a_Min = 60; a_Max = 80; break;
- case biJungleEdge: a_Min = 62; a_Max = 75; break;
- case biJungleEdgeM: a_Min = 62; a_Max = 75; break;
- case biJungleHills: a_Min = 60; a_Max = 90; break;
- case biJungleM: a_Min = 60; a_Max = 75; break;
- case biMegaSpruceTaiga: a_Min = 63; a_Max = 75; break;
- case biMegaSpruceTaigaHills: a_Min = 63; a_Max = 90; break;
- case biMegaTaiga: a_Min = 63; a_Max = 75; break;
- case biMegaTaigaHills: a_Min = 63; a_Max = 90; break;
- case biMesa: a_Min = 63; a_Max = 90; break;
- case biMesaBryce: a_Min = 60; a_Max = 67; break;
- case biMesaPlateau: a_Min = 75; a_Max = 85; break;
- case biMesaPlateauF: a_Min = 80; a_Max = 90; break;
- case biMesaPlateauFM: a_Min = 80; a_Max = 90; break;
- case biMesaPlateauM: a_Min = 75; a_Max = 85; break;
- case biMushroomIsland: a_Min = 63; a_Max = 90; break;
- case biMushroomShore: a_Min = 60; a_Max = 75; break;
- case biNether: a_Min = 10; a_Max = 100; break;
- case biOcean: a_Min = 45; a_Max = 64; break;
- case biPlains: a_Min = 63; a_Max = 70; break;
- case biRiver: a_Min = 60; a_Max = 62; break;
- case biRoofedForest: a_Min = 63; a_Max = 75; break;
- case biRoofedForestM: a_Min = 63; a_Max = 75; break;
- case biSavanna: a_Min = 63; a_Max = 75; break;
- case biSavannaM: a_Min = 63; a_Max = 80; break;
- case biSavannaPlateau: a_Min = 75; a_Max = 100; break;
- case biSavannaPlateauM: a_Min = 80; a_Max = 160; break;
- case biStoneBeach: a_Min = 60; a_Max = 64; break;
- case biSunflowerPlains: a_Min = 63; a_Max = 70; break;
- case biSwampland: a_Min = 60; a_Max = 67; break;
- case biSwamplandM: a_Min = 61; a_Max = 67; break;
- case biTaiga: a_Min = 63; a_Max = 75; break;
- case biTaigaHills: a_Min = 63; a_Max = 90; break;
- case biTaigaM: a_Min = 63; a_Max = 80; break;
+ case biBeach:
+ a_Min = 61;
+ a_Max = 64;
+ break;
+ case biBirchForest:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biBirchForestHills:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biBirchForestHillsM:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biBirchForestM:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biColdBeach:
+ a_Min = 61;
+ a_Max = 64;
+ break;
+ case biColdTaiga:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biColdTaigaHills:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biColdTaigaM:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biDeepOcean:
+ a_Min = 30;
+ a_Max = 60;
+ break;
+ case biDesert:
+ a_Min = 63;
+ a_Max = 70;
+ break;
+ case biDesertHills:
+ a_Min = 63;
+ a_Max = 85;
+ break;
+ case biDesertM:
+ a_Min = 63;
+ a_Max = 70;
+ break;
+ case biEnd:
+ a_Min = 10;
+ a_Max = 100;
+ break;
+ case biExtremeHills:
+ a_Min = 60;
+ a_Max = 120;
+ break;
+ case biExtremeHillsEdge:
+ a_Min = 63;
+ a_Max = 100;
+ break;
+ case biExtremeHillsM:
+ a_Min = 60;
+ a_Max = 120;
+ break;
+ case biExtremeHillsPlus:
+ a_Min = 60;
+ a_Max = 140;
+ break;
+ case biExtremeHillsPlusM:
+ a_Min = 60;
+ a_Max = 140;
+ break;
+ case biFlowerForest:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biForest:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biForestHills:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biFrozenOcean:
+ a_Min = 45;
+ a_Max = 64;
+ break;
+ case biFrozenRiver:
+ a_Min = 60;
+ a_Max = 62;
+ break;
+ case biIceMountains:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biIcePlains:
+ a_Min = 63;
+ a_Max = 70;
+ break;
+ case biIcePlainsSpikes:
+ a_Min = 60;
+ a_Max = 70;
+ break;
+ case biJungle:
+ a_Min = 60;
+ a_Max = 80;
+ break;
+ case biJungleEdge:
+ a_Min = 62;
+ a_Max = 75;
+ break;
+ case biJungleEdgeM:
+ a_Min = 62;
+ a_Max = 75;
+ break;
+ case biJungleHills:
+ a_Min = 60;
+ a_Max = 90;
+ break;
+ case biJungleM:
+ a_Min = 60;
+ a_Max = 75;
+ break;
+ case biMegaSpruceTaiga:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biMegaSpruceTaigaHills:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biMegaTaiga:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biMegaTaigaHills:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biMesa:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biMesaBryce:
+ a_Min = 60;
+ a_Max = 67;
+ break;
+ case biMesaPlateau:
+ a_Min = 75;
+ a_Max = 85;
+ break;
+ case biMesaPlateauF:
+ a_Min = 80;
+ a_Max = 90;
+ break;
+ case biMesaPlateauFM:
+ a_Min = 80;
+ a_Max = 90;
+ break;
+ case biMesaPlateauM:
+ a_Min = 75;
+ a_Max = 85;
+ break;
+ case biMushroomIsland:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biMushroomShore:
+ a_Min = 60;
+ a_Max = 75;
+ break;
+ case biNether:
+ a_Min = 10;
+ a_Max = 100;
+ break;
+ case biOcean:
+ a_Min = 45;
+ a_Max = 64;
+ break;
+ case biPlains:
+ a_Min = 63;
+ a_Max = 70;
+ break;
+ case biRiver:
+ a_Min = 60;
+ a_Max = 62;
+ break;
+ case biRoofedForest:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biRoofedForestM:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biSavanna:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biSavannaM:
+ a_Min = 63;
+ a_Max = 80;
+ break;
+ case biSavannaPlateau:
+ a_Min = 75;
+ a_Max = 100;
+ break;
+ case biSavannaPlateauM:
+ a_Min = 80;
+ a_Max = 160;
+ break;
+ case biStoneBeach:
+ a_Min = 60;
+ a_Max = 64;
+ break;
+ case biSunflowerPlains:
+ a_Min = 63;
+ a_Max = 70;
+ break;
+ case biSwampland:
+ a_Min = 60;
+ a_Max = 67;
+ break;
+ case biSwamplandM:
+ a_Min = 61;
+ a_Max = 67;
+ break;
+ case biTaiga:
+ a_Min = 63;
+ a_Max = 75;
+ break;
+ case biTaigaHills:
+ a_Min = 63;
+ a_Max = 90;
+ break;
+ case biTaigaM:
+ a_Min = 63;
+ a_Max = 80;
+ break;
case biInvalidBiome:
case biNumBiomes:
case biVariant:
@@ -832,7 +1181,12 @@ protected:
////////////////////////////////////////////////////////////////////////////////
// cTerrainHeightGen:
-std::unique_ptr<cTerrainHeightGen> cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cBiomeGen & a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault)
+std::unique_ptr<cTerrainHeightGen> cTerrainHeightGen::CreateHeightGen(
+ cIniFile & a_IniFile,
+ cBiomeGen & a_BiomeGen,
+ int a_Seed,
+ bool & a_CacheOffByDefault
+)
{
AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", "");
if (HeightGenName.empty())
@@ -854,14 +1208,14 @@ std::unique_ptr<cTerrainHeightGen> cTerrainHeightGen::CreateHeightGen(cIniFile &
}
else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
{
- // Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the default out of it
- // Return an empty pointer, the caller will create the proper generator:
+ // Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the
+ // default out of it Return an empty pointer, the caller will create the proper generator:
return nullptr;
}
else if (NoCaseCompare(HeightGenName, "End") == 0)
{
- // Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the default out of it
- // Return an empty pointer, the caller will create the proper generator:
+ // Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the
+ // default out of it Return an empty pointer, the caller will create the proper generator:
return nullptr;
}
else if (NoCaseCompare(HeightGenName, "MinMax") == 0)
@@ -874,8 +1228,8 @@ std::unique_ptr<cTerrainHeightGen> cTerrainHeightGen::CreateHeightGen(cIniFile &
}
else if (NoCaseCompare(HeightGenName, "BiomalNoise3D") == 0)
{
- // Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the default out of it
- // Return an empty pointer, the caller will create the proper generator:
+ // Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the
+ // default out of it Return an empty pointer, the caller will create the proper generator:
return nullptr;
}
else if (NoCaseCompare(HeightGenName, "Steppy") == 0)
@@ -884,8 +1238,8 @@ std::unique_ptr<cTerrainHeightGen> cTerrainHeightGen::CreateHeightGen(cIniFile &
}
else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
{
- // Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the default out of it
- // Return an empty pointer, the caller will create the proper generator:
+ // Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the
+ // default out of it Return an empty pointer, the caller will create the proper generator:
return nullptr;
}
else if (NoCaseCompare(HeightGenName, "Biomal") == 0)
@@ -918,8 +1272,3 @@ std::unique_ptr<cTerrainHeightGen> cTerrainHeightGen::CreateHeightGen(cIniFile &
return res;
}
-
-
-
-
-