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authorTycho <work.tycho+git@gmail.com>2014-03-22 15:48:16 +0100
committerTycho <work.tycho+git@gmail.com>2014-03-22 15:48:16 +0100
commit2266c2150daad68c19d320683f6bf5abd7f2ebb2 (patch)
tree111fe0c36643afd27317b8d9a4c7912b6899ec4a /src/Generating/Noise3DGenerator.cpp
parentPatched tolua to understand size_t (diff)
parentImplemented faster upscaling using templates. (diff)
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Diffstat (limited to 'src/Generating/Noise3DGenerator.cpp')
-rw-r--r--src/Generating/Noise3DGenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp
index afa40c647..15a588d45 100644
--- a/src/Generating/Noise3DGenerator.cpp
+++ b/src/Generating/Noise3DGenerator.cpp
@@ -420,7 +420,7 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ)
}
}
// Linear-interpolate this XZ floor:
- LinearUpscale2DArrayInPlace(CurFloor, 17, 17, UPSCALE_X, UPSCALE_Z);
+ LinearUpscale2DArrayInPlace<17, 17, UPSCALE_X, UPSCALE_Z>(CurFloor);
}
// Finish the 3D linear interpolation by interpolating between each XZ-floors on the Y axis