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author | Mattes D <github@xoft.cz> | 2016-11-21 17:12:01 +0100 |
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committer | Mattes D <github@xoft.cz> | 2016-11-24 15:51:53 +0100 |
commit | 6b70574da96208a9bf855d0db983d27972ad9281 (patch) | |
tree | ab87c4a6c9f58fdfe2495c4fef939f4940df7d96 /src/Generating/Prefab.cpp | |
parent | Merge pull request #3442 from Seadragon91/luacheck_config (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/Prefab.cpp | 116 |
1 files changed, 82 insertions, 34 deletions
diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp index 6805167a9..9af01d6a4 100644 --- a/src/Generating/Prefab.cpp +++ b/src/Generating/Prefab.cpp @@ -97,8 +97,8 @@ static const cPrefab::sDef g_TestPrefabDef = // Merge strategy: cBlockArea::msImprint, - // ShouldExtendFloor: - false, + // ExtendFloorStrategy: + cPrefab::efsNone, // DefaultWeight: 10, @@ -128,7 +128,7 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) : ), m_AllowedRotations(a_Def.m_AllowedRotations), m_MergeStrategy(a_Def.m_MergeStrategy), - m_ShouldExtendFloor(a_Def.m_ShouldExtendFloor), + m_ExtendFloorStrategy(a_Def.m_ExtendFloorStrategy), m_DefaultWeight(a_Def.m_DefaultWeight), m_AddWeightIfSame(a_Def.m_AddWeightIfSame), m_MoveToGround(a_Def.m_MoveToGround) @@ -151,7 +151,7 @@ cPrefab::cPrefab(const cBlockArea & a_Image, int a_AllowedRotations) : m_Size(a_Image.GetSize()), m_AllowedRotations(a_AllowedRotations), m_MergeStrategy(cBlockArea::msOverwrite), - m_ShouldExtendFloor(false), + m_ExtendFloorStrategy(efsNone), m_DefaultWeight(1), m_AddWeightIfSame(0), m_MoveToGround(false) @@ -170,7 +170,7 @@ cPrefab::cPrefab(const cBlockArea & a_Image) : m_Size(a_Image.GetSize()), m_AllowedRotations(0), m_MergeStrategy(cBlockArea::msOverwrite), - m_ShouldExtendFloor(false), + m_ExtendFloorStrategy(efsNone), m_DefaultWeight(1), m_AddWeightIfSame(0), m_MoveToGround(false) @@ -188,7 +188,7 @@ cPrefab::cPrefab(const AString & a_BlockDefinitions, const AString & a_BlockData m_Size(a_SizeX, a_SizeY, a_SizeZ), m_AllowedRotations(0), m_MergeStrategy(cBlockArea::msOverwrite), - m_ShouldExtendFloor(false), + m_ExtendFloorStrategy(efsNone), m_DefaultWeight(1), m_AddWeightIfSame(0), m_MoveToGround(false) @@ -264,46 +264,94 @@ void cPrefab::Draw(cChunkDesc & a_Dest, const Vector3i & a_Placement, int a_NumR a_Dest.WriteBlockArea(Image, Placement.x, Placement.y, Placement.z, m_MergeStrategy); // If requested, draw the floor (from the bottom of the prefab down to the nearest non-air) - if (m_ShouldExtendFloor) + switch (m_ExtendFloorStrategy) { - int MaxX = Image.GetSizeX(); - int MaxZ = Image.GetSizeZ(); - for (int z = 0; z < MaxZ; z++) + case efsNone: break; // Nothing needed + case efsRepeatBottomTillNonAir: { - int RelZ = Placement.z + z; - if ((RelZ < 0) || (RelZ >= cChunkDef::Width)) - { - // Z coord outside the chunk - continue; - } - for (int x = 0; x < MaxX; x++) + int MaxX = Image.GetSizeX(); + int MaxZ = Image.GetSizeZ(); + for (int z = 0; z < MaxZ; z++) { - int RelX = Placement.x + x; - if ((RelX < 0) || (RelX >= cChunkDef::Width)) + int RelZ = Placement.z + z; + if ((RelZ < 0) || (RelZ >= cChunkDef::Width)) { - // X coord outside the chunk + // Z coord outside the chunk continue; } - BLOCKTYPE BlockType; - NIBBLETYPE BlockMeta; - Image.GetRelBlockTypeMeta(x, 0, z, BlockType, BlockMeta); - if ((BlockType == E_BLOCK_AIR) || (BlockType == E_BLOCK_SPONGE)) + for (int x = 0; x < MaxX; x++) + { + int RelX = Placement.x + x; + if ((RelX < 0) || (RelX >= cChunkDef::Width)) + { + // X coord outside the chunk + continue; + } + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + Image.GetRelBlockTypeMeta(x, 0, z, BlockType, BlockMeta); + if ((BlockType == E_BLOCK_AIR) || (BlockType == E_BLOCK_SPONGE)) + { + // Do not expand air nor sponge blocks + continue; + } + for (int y = Placement.y - 1; y >= 0; y--) + { + BLOCKTYPE ExistingBlock = a_Dest.GetBlockType(RelX, y, RelZ); + if (ExistingBlock != E_BLOCK_AIR) + { + // End the expansion for this column, reached the end + break; + } + a_Dest.SetBlockTypeMeta(RelX, y, RelZ, BlockType, BlockMeta); + } // for y + } // for x + } // for z + break; + } // efsRepeatBottomTillNonAir + + case efsRepeatBottomTillSolid: + { + int MaxX = Image.GetSizeX(); + int MaxZ = Image.GetSizeZ(); + for (int z = 0; z < MaxZ; z++) + { + int RelZ = Placement.z + z; + if ((RelZ < 0) || (RelZ >= cChunkDef::Width)) { - // Do not expand air nor sponge blocks + // Z coord outside the chunk continue; } - for (int y = Placement.y - 1; y >= 0; y--) + for (int x = 0; x < MaxX; x++) { - BLOCKTYPE ExistingBlock = a_Dest.GetBlockType(RelX, y, RelZ); - if (ExistingBlock != E_BLOCK_AIR) + int RelX = Placement.x + x; + if ((RelX < 0) || (RelX >= cChunkDef::Width)) { - // End the expansion for this column, reached the end - break; + // X coord outside the chunk + continue; } - a_Dest.SetBlockTypeMeta(RelX, y, RelZ, BlockType, BlockMeta); - } // for y - } // for x - } // for z + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + Image.GetRelBlockTypeMeta(x, 0, z, BlockType, BlockMeta); + if ((BlockType == E_BLOCK_AIR) || (BlockType == E_BLOCK_SPONGE)) + { + // Do not expand air nor sponge blocks + continue; + } + for (int y = Placement.y - 1; y >= 0; y--) + { + BLOCKTYPE ExistingBlock = a_Dest.GetBlockType(RelX, y, RelZ); + if (cBlockInfo::IsSolid(ExistingBlock)) + { + // End the expansion for this column, reached the end + break; + } + a_Dest.SetBlockTypeMeta(RelX, y, RelZ, BlockType, BlockMeta); + } // for y + } // for x + } // for z + break; + } // efsRepeatBottomTillSolid } } |