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author | mBornand <63592189+mBornand@users.noreply.github.com> | 2020-05-06 17:31:52 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-06 17:31:52 +0200 |
commit | b9f441294d0c45bf3e81a0573ad6fad68b1ba600 (patch) | |
tree | ef7dc48589a5c14d76bc602ea9851a34974816a8 /src/Generating/StructGen.h | |
parent | Fixed various MSVC warnings. (diff) | |
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Diffstat (limited to 'src/Generating/StructGen.h')
-rw-r--r-- | src/Generating/StructGen.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/Generating/StructGen.h b/src/Generating/StructGen.h index 15671453a..bbbdf9651 100644 --- a/src/Generating/StructGen.h +++ b/src/Generating/StructGen.h @@ -18,8 +18,6 @@ - - class cStructGenTrees : public cFinishGen { @@ -46,6 +44,7 @@ protected: */ void GenerateSingleTree( int a_ChunkX, int a_ChunkZ, int a_Seq, + Vector3i a_Pos, cChunkDesc & a_ChunkDesc, sSetBlockVector & a_OutsideLogs, sSetBlockVector & a_OutsideOther @@ -59,7 +58,10 @@ protected: sSetBlockVector & a_Overflow ); - int GetNumTrees( + /** Get the the number of trees to generate in a_Chunk + If the value is between 0 and 1, it should be interpreted as the probability that a tree should be generated. + */ + double GetNumTrees( int a_ChunkX, int a_ChunkZ, const cChunkDef::BiomeMap & a_Biomes ); |