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author | Mattes D <github@xoft.cz> | 2015-05-09 13:22:59 +0200 |
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committer | Mattes D <github@xoft.cz> | 2015-05-09 13:22:59 +0200 |
commit | ca949447eefe74804e677fff5a46a1f18a826901 (patch) | |
tree | 911736baccf3617a13f6b7e04ebbfe3fe035fb50 /src/Inventory.cpp | |
parent | Rabbit and cooked rabbit now stackable (diff) | |
parent | Added check against "Type const &" and "Type const *". (diff) | |
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Diffstat (limited to 'src/Inventory.cpp')
-rw-r--r-- | src/Inventory.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Inventory.cpp b/src/Inventory.cpp index fba6f4aea..c595da5b0 100644 --- a/src/Inventory.cpp +++ b/src/Inventory.cpp @@ -499,7 +499,7 @@ int cInventory::ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum) #if 0 -bool cInventory::AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, bool* a_bChangedSlots, int a_Mode /* = 0 */) +bool cInventory::AddToBar(cItem & a_Item, const int a_Offset, const int a_Size, bool * a_bChangedSlots, int a_Mode /* = 0 */) { // Fill already present stacks if (a_Mode < 2) |