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author | r.ramazanov <r.ramazanov@servplus.ru> | 2014-04-23 16:15:28 +0200 |
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committer | r.ramazanov <r.ramazanov@servplus.ru> | 2014-04-23 16:15:28 +0200 |
commit | 103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932 (patch) | |
tree | b17cb676477be05abac7084bc0e1e49f651c2456 /src/Item.cpp | |
parent | Mobs shouldn't burn when it's Raining #906 (diff) | |
parent | Merge pull request #925 from archshift/master (diff) | |
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Diffstat (limited to 'src/Item.cpp')
-rw-r--r-- | src/Item.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/Item.cpp b/src/Item.cpp index 6a5fefbe1..7e472f6d8 100644 --- a/src/Item.cpp +++ b/src/Item.cpp @@ -198,9 +198,6 @@ bool cItem::IsEnchantable(short item) return true; if ((item >= 298) && (item <= 317)) return true; - if ((item >= 290) && (item <= 294)) - return true; - if ((item == 346) || (item == 359) || (item == 261)) return true; @@ -318,7 +315,7 @@ bool cItem::EnchantByXPLevels(int a_NumXPLevels) // Next Enchantment (Second) NewEnchantmentLevel = NewEnchantmentLevel / 2; float SecondEnchantmentChance = (NewEnchantmentLevel + 1) / 50 * 100; - if ((Random.NextFloat(100) > SecondEnchantmentChance) || (enchantments.size() == 0)) + if (enchantments.empty() || (Random.NextFloat(100) > SecondEnchantmentChance)) { return true; } @@ -333,7 +330,7 @@ bool cItem::EnchantByXPLevels(int a_NumXPLevels) // Next Enchantment (Third) NewEnchantmentLevel = NewEnchantmentLevel / 2; float ThirdEnchantmentChance = (NewEnchantmentLevel + 1) / 50 * 100; - if ((Random.NextFloat(100) > ThirdEnchantmentChance) || (enchantments.size() == 0)) + if (enchantments.empty() || (Random.NextFloat(100) > ThirdEnchantmentChance)) { return true; } @@ -348,7 +345,7 @@ bool cItem::EnchantByXPLevels(int a_NumXPLevels) // Next Enchantment (Fourth) NewEnchantmentLevel = NewEnchantmentLevel / 2; float FourthEnchantmentChance = (NewEnchantmentLevel + 1) / 50 * 100; - if ((Random.NextFloat(100) > FourthEnchantmentChance) || (enchantments.size() == 0)) + if (enchantments.empty() || (Random.NextFloat(100) > FourthEnchantmentChance)) { return true; } |