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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-10-15 14:44:07 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-10-15 14:44:07 +0200 |
commit | ff5f57514e172e3344d6d50fce6bd8ea84e7f32b (patch) | |
tree | c3988d3d4b12ee37770ed026425bfa7b07f84dba /src/ItemGrid.cpp | |
parent | Enchanted books generate in MineShafts chests (diff) | |
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Diffstat (limited to 'src/ItemGrid.cpp')
-rw-r--r-- | src/ItemGrid.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ItemGrid.cpp b/src/ItemGrid.cpp index 68e753e08..a5273c6da 100644 --- a/src/ItemGrid.cpp +++ b/src/ItemGrid.cpp @@ -646,7 +646,7 @@ void cItemGrid::GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, s for (int I = 0; I <= NumEnchantments; I++) { - cEnchantments Enchantment = cEnchantments::GetRandomEnchantmentFromVector(Enchantments, a_Seed); + cEnchantments Enchantment = cEnchantments::GenerateEnchantmentFromVector(Enchantments, Noise.IntNoise2DInt(NumEnchantments, i)); CurrentLoot.m_Enchantments.AddFromString(Enchantment.ToString()); cEnchantments::RemoveEnchantmentWeightFromVector(Enchantments, Enchantment); } |