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author | Mattes D <github@xoft.cz> | 2015-04-15 11:07:03 +0200 |
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committer | Mattes D <github@xoft.cz> | 2015-04-15 11:07:03 +0200 |
commit | 1d8a22cb7b867b3378b355e52ae56e2433fa7cb3 (patch) | |
tree | d5ab0c710fc93acdc2b8a2041d40c6d918fbbf33 /src/Items/ItemArmor.h | |
parent | Merge pull request #1844 from DevToaster/master (diff) | |
parent | Scooping up fluid calls the player placement hooks. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemArmor.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/Items/ItemArmor.h b/src/Items/ItemArmor.h index 2436df5bd..252b94df9 100644 --- a/src/Items/ItemArmor.h +++ b/src/Items/ItemArmor.h @@ -17,8 +17,13 @@ public: { } + + /** Move the armor to the armor slot of the player's inventory */ - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override + virtual bool OnItemUse( + cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace + ) override { int SlotNum; if (ItemCategory::IsHelmet(a_Item.m_ItemType)) @@ -60,6 +65,8 @@ public: return true; } + + virtual bool CanRepairWithRawMaterial(short a_ItemType) override { switch (m_ItemType) |