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author | 12xx12 <44411062+12xx12@users.noreply.github.com> | 2020-08-12 10:54:36 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-19 21:45:27 +0200 |
commit | 7d0813ce8c1be14bc1b9b706644bd4aa797244ee (patch) | |
tree | 6d026a11be6db2da3d60b94b4f4a442460253e1d /src/Items/ItemMobHead.h | |
parent | Add enhanced Gold generation in Mesa-Type Biomes (#4821) (diff) | |
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Diffstat (limited to 'src/Items/ItemMobHead.h')
-rw-r--r-- | src/Items/ItemMobHead.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemMobHead.h b/src/Items/ItemMobHead.h index 036893c15..dc6db6d8b 100644 --- a/src/Items/ItemMobHead.h +++ b/src/Items/ItemMobHead.h @@ -292,7 +292,7 @@ public: double Dist = (a_Player.GetPosition() - Pos).Length(); if (Dist < 50.0) { - a_Player.AwardAchievement(achSpawnWither); + a_Player.AwardAchievement(Statistic::AchSpawnWither); } return false; } |