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author | Mat <mail@mathias.is> | 2020-03-22 16:44:24 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-22 16:44:24 +0100 |
commit | 076749bd3638becf41a2627370fd6853508b333b (patch) | |
tree | cce4b9bcf69ced7cc30a9dc048a568b6a95aaa22 /src/Items/ItemPotion.h | |
parent | Fix effect crashes (#4530) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemPotion.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h index 28f8002cc..470a7c67f 100644 --- a/src/Items/ItemPotion.h +++ b/src/Items/ItemPotion.h @@ -40,7 +40,10 @@ public: } Vector3d Pos = a_Player->GetThrowStartPos(); - Vector3d Speed = a_Player->GetLookVector() * 7; + Vector3d Speed = a_Player->GetLookVector() * 14; + + // Play sound + a_World->BroadcastSoundEffect("entity.arrow.shoot", a_Player->GetPosition() - Vector3d(0, a_Player->GetHeight(), 0), 0.5f, 0.4f / GetRandomProvider().RandReal(0.8f, 1.2f)); if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity::pkSplashPotion, a_Player, &a_Player->GetEquippedItem(), &Speed) == cEntity::INVALID_ID) { |