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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-20 15:50:52 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-20 15:50:52 +0200 |
commit | 68cced73afe546328cf94ed07c57deee47bfadec (patch) | |
tree | 88be88e3fd4a208b9849e526f1877caa44058ab5 /src/Items/ItemSign.h | |
parent | Added armor and shulker box cleaning (#4875) (diff) | |
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Diffstat (limited to 'src/Items/ItemSign.h')
-rw-r--r-- | src/Items/ItemSign.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemSign.h b/src/Items/ItemSign.h index cb9136db1..64d162f8d 100644 --- a/src/Items/ItemSign.h +++ b/src/Items/ItemSign.h @@ -41,7 +41,7 @@ public: NIBBLETYPE ClickedBlockMeta; a_World.GetBlockTypeMeta(a_ClickedBlockPos, ClickedBlockType, ClickedBlockMeta); cChunkInterface ChunkInterface(a_World.GetChunkMap()); - bool IsReplacingClickedBlock = BlockHandler(ClickedBlockType)->DoesIgnoreBuildCollision(ChunkInterface, a_ClickedBlockPos, a_Player, ClickedBlockMeta); + bool IsReplacingClickedBlock = cBlockHandler::For(ClickedBlockType).DoesIgnoreBuildCollision(ChunkInterface, a_ClickedBlockPos, a_Player, ClickedBlockMeta); // If the regular placement doesn't work, do no further processing: if (!Super::OnPlayerPlace(a_World, a_Player, a_EquippedItem, a_ClickedBlockPos, a_ClickedBlockFace, a_CursorPos)) |