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author | andrew <xdotftw@gmail.com> | 2014-02-15 19:06:47 +0100 |
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committer | andrew <xdotftw@gmail.com> | 2014-02-15 19:06:47 +0100 |
commit | cf96e69716e0ccd0657cf275720bb11b915361c4 (patch) | |
tree | 19f61e8cf59268a249be7320a6a085783b832b06 /src/Items | |
parent | EmptyMap item handler (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemEmptyMap.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h index 5516033a0..24d31151b 100644 --- a/src/Items/ItemEmptyMap.h +++ b/src/Items/ItemEmptyMap.h @@ -18,6 +18,8 @@ class cItemEmptyMapHandler : public cItemHandler { typedef cItemHandler super; + + static const unsigned int DEFAULT_SCALE = 0; public: cItemEmptyMapHandler() : @@ -34,12 +36,12 @@ public: // The map center is fixed at the central point of the 8x8 block of chunks you are standing in when you right-click it. - const int RegionWidth = cChunkDef::Width * 8; + const int RegionWidth = cChunkDef::Width * 8 * pow(2, DEFAULT_SCALE); int CenterX = round(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth; int CenterZ = round(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth; - a_World->CreateMap(CenterX, CenterZ, 0); + a_World->CreateMap(CenterX, CenterZ, DEFAULT_SCALE); return true; } |