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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 22:44:32 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 22:44:32 +0100
commit09c5542123bcde7d9c40c35679f3ff499eb50125 (patch)
treef357cf6e6a6cb8ce10ab26f7379d07683a84ac54 /src/Items
parentMerge pull request #731 from mc-server/ballisticmissiles (diff)
parentChange tnt documentation to ticks (diff)
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-rw-r--r--src/Items/ItemLighter.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h
index cc7daeb08..18873e911 100644
--- a/src/Items/ItemLighter.h
+++ b/src/Items/ItemLighter.h
@@ -33,8 +33,8 @@ public:
case E_BLOCK_TNT:
{
// Activate the TNT:
- a_World->BroadcastSoundEffect("game.tnt.primed", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
- a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom
+ a_World->BroadcastSoundEffect("game.tnt.primed", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 1.0f);
+ a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); // 80 ticks to boom
a_World->SetBlock(a_BlockX,a_BlockY,a_BlockZ, E_BLOCK_AIR, 0);
break;
}