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author | Lukas Pioch <lukas@zgow.de> | 2017-05-09 14:21:25 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-05-24 19:02:18 +0200 |
commit | 73a3c4e3be1916bdd4830e7ce7454035a1f572f6 (patch) | |
tree | 95716ef6c87706de98866b0fa13f862dd07855ff /src/Items | |
parent | Off-hand/shield slot functional, save and load slot, bow + arrow functional (#3725) (diff) | |
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Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/ItemBoat.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index 493605483..bdfed8944 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -95,7 +95,7 @@ public: } // Spawn block at water level - cBoat * Boat = new cBoat(x + 0.5, y + 0.5, z + 0.5); + cBoat * Boat = new cBoat(x + 0.5, y + 0.5, z + 0.5, cBoat::ItemToMaterial(a_Player->GetEquippedItem())); if (!Boat->Initialize(*a_World)) { delete Boat; |