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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-08 16:52:30 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-08 16:52:30 +0200 |
commit | 40503ab8912c21c8f7913b190fcf835dd8ad18d1 (patch) | |
tree | 5ec63036a2c852704a92e8ce1b3f111a13ed8d0a /src/Mobs/Behaviors/BehaviorItemFollower.h | |
parent | merge (diff) | |
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Diffstat (limited to 'src/Mobs/Behaviors/BehaviorItemFollower.h')
-rw-r--r-- | src/Mobs/Behaviors/BehaviorItemFollower.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/Mobs/Behaviors/BehaviorItemFollower.h b/src/Mobs/Behaviors/BehaviorItemFollower.h index 8c79ec763..e381b5e36 100644 --- a/src/Mobs/Behaviors/BehaviorItemFollower.h +++ b/src/Mobs/Behaviors/BehaviorItemFollower.h @@ -5,7 +5,15 @@ class cBehaviorItemFollower; #include "Behavior.h" /** Makes the mob follow specific items when held by the player. -Currently relies on cMonster::GetFollowedItems for the item list. */ +Currently relies on cMonster::GetFollowedItems for the item list. + +Connections to other behaviors: + - None + +Special connections: + - Relies on the polymorphic cMonster::GetFollowedItems function to determine the followed items. + +*/ class cBehaviorItemFollower : public cBehavior { public: |