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author | madmaxoft <github@xoft.cz> | 2014-07-17 22:50:58 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-17 22:50:58 +0200 |
commit | 5e198c673009cf8ca9d92cf59848999bc96bbc37 (patch) | |
tree | e75f01b222867e2ff08b4390fb66f084521606da /src/Mobs/Monster.h | |
parent | Merge branch 'master' of https://github.com/mc-server/MCServer (diff) | |
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Diffstat (limited to 'src/Mobs/Monster.h')
-rw-r--r-- | src/Mobs/Monster.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 96e73b45b..750040468 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -233,7 +233,7 @@ protected: AString m_SoundHurt; AString m_SoundDeath; - float m_AttackRate; + float m_AttackRate; int m_AttackDamage; int m_AttackRange; float m_AttackInterval; @@ -250,13 +250,13 @@ protected: bool m_BurnsInDaylight; /** Adds a random number of a_Item between a_Min and a_Max to itemdrops a_Drops*/ - void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0); + void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0); /** Adds a item a_Item with the chance of a_Chance (in percent) to itemdrops a_Drops*/ - void AddRandomUncommonDropItem(cItems & a_Drops, float a_Chance, short a_Item, short a_ItemHealth = 0); + void AddRandomUncommonDropItem(cItems & a_Drops, float a_Chance, short a_Item, short a_ItemHealth = 0); /** Adds one rare item out of the list of rare items a_Items modified by the looting level a_LootingLevel(I-III or custom) to the itemdrop a_Drops*/ - void AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, short a_LootingLevel); + void AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, short a_LootingLevel); /** Adds armor that is equipped with the chance saved in m_DropChance[...] (this will be greter than 1 if piccked up or 0.085 + (0.01 per LootingLevel) if born with) to the drop*/ void AddRandomArmorDropItem(cItems & a_Drops, short a_LootingLevel); |