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author | madmaxoft <github@xoft.cz> | 2014-05-02 19:34:28 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-05-02 19:34:28 +0200 |
commit | 839447f0bbdf97eb9b3c07f943647fa9c92b1e5b (patch) | |
tree | 3cde3e248dc73e19f3b241245fdff612842f9632 /src/Mobs/PassiveMonster.h | |
parent | A tiny speed improvement in ApplyFoodExhaustion() (diff) | |
parent | Fixed MagmaCube spawning. (diff) | |
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Diffstat (limited to 'src/Mobs/PassiveMonster.h')
-rw-r--r-- | src/Mobs/PassiveMonster.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/PassiveMonster.h b/src/Mobs/PassiveMonster.h index 0b3c155da..70574585a 100644 --- a/src/Mobs/PassiveMonster.h +++ b/src/Mobs/PassiveMonster.h @@ -18,7 +18,7 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; /// When hit by someone, run away - virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; /** Returns the item that the animal of this class follows when a player holds it in hand Return an empty item not to follow (default). */ virtual const cItem GetFollowedItem(void) const { return cItem(); } |