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authorTheJumper <maximilian.springer@web.de>2014-02-23 18:13:49 +0100
committerTheJumper <maximilian.springer@web.de>2014-02-23 18:13:49 +0100
commit1afcc255bfe7153dc397970e0ece41d6d48e63be (patch)
treea6c3ea18af891781c4a7e48528e635def25ba98e /src/Mobs/Skeleton.cpp
parentFinally corrected the Enchantment constants. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Skeleton.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp
index 661f0712c..47fcdbb26 100644
--- a/src/Mobs/Skeleton.cpp
+++ b/src/Mobs/Skeleton.cpp
@@ -27,19 +27,19 @@ void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer)
}
if (IsWither())
{
- AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_BONE);
AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_COAL);
cItems RareDrops;
RareDrops.Add(cItem(E_ITEM_HEAD, 1, 1));
AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel);
- AddRandomArmorDropItem(a_Drops, LootingLevel);
}
else
{
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ARROW);
- AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_BONE);
- AddRandomArmorDropItem(a_Drops, LootingLevel);
+
}
+ AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_BONE);
+ AddRandomArmorDropItem(a_Drops, LootingLevel);
+ AddRandomWeaponDropItem(a_Drops, LootingLevel);
}