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author | worktycho <work.tycho@gmail.com> | 2015-11-08 23:08:40 +0100 |
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committer | worktycho <work.tycho@gmail.com> | 2015-11-08 23:08:40 +0100 |
commit | a1926ca16e76f082b2139b1686fd19c0c42c585e (patch) | |
tree | 3a8a282d1966476ea8f6031a1ea15388330fede8 /src/Mobs/Skeleton.h | |
parent | Merge pull request #2616 from Gargaj/patch-1 (diff) | |
parent | fix cavespider poisoning even if attack is in cooldown (diff) | |
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Diffstat (limited to 'src/Mobs/Skeleton.h')
-rw-r--r-- | src/Mobs/Skeleton.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h index 1b6ce4bf2..0316fb9b5 100644 --- a/src/Mobs/Skeleton.h +++ b/src/Mobs/Skeleton.h @@ -18,7 +18,7 @@ public: CLASS_PROTODEF(cSkeleton) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; - virtual void Attack(std::chrono::milliseconds a_Dt) override; + virtual bool Attack(std::chrono::milliseconds a_Dt) override; virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual bool IsUndead(void) override { return true; } |