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authorMattes D <github@xoft.cz>2014-07-18 09:06:59 +0200
committerMattes D <github@xoft.cz>2014-07-18 09:06:59 +0200
commit35d0a0009e40c2154fe97719e04608a4323dea9f (patch)
tree50047a220ac10658d9cd6d2284282f83551d2731 /src/Mobs/Skeleton.h
parentMoved ChatColor.h out of defines where it was not needed (diff)
parentSkeletons should spawn with a bow in the hand. (diff)
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Diffstat (limited to 'src/Mobs/Skeleton.h')
-rw-r--r--src/Mobs/Skeleton.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h
index 8f31b42e1..229462d63 100644
--- a/src/Mobs/Skeleton.h
+++ b/src/Mobs/Skeleton.h
@@ -20,6 +20,8 @@ public:
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void MoveToPosition(const Vector3f & a_Position) override;
virtual void Attack(float a_Dt) override;
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
+
bool IsWither(void) const { return m_bIsWither; };
private: