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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-24 14:53:57 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-24 14:53:57 +0200 |
commit | 6219d4af217e367336f6a4f7d0a85921c823c161 (patch) | |
tree | 1e45576ca1b349456a23b764c80f43d11a778436 /src/Mobs | |
parent | whitespace cleanup (diff) | |
parent | Use ref instead of pointer (diff) | |
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Diffstat (limited to 'src/Mobs')
-rw-r--r-- | src/Mobs/Monster.cpp | 12 | ||||
-rw-r--r-- | src/Mobs/Monster.h | 2 | ||||
-rw-r--r-- | src/Mobs/Sheep.h | 2 |
3 files changed, 8 insertions, 8 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 6e7e175a3..9759bceb0 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -478,7 +478,7 @@ void cMonster::CalcLeashActions() auto LeashKnot = cLeashKnot::FindKnotAtPos(*m_World, { FloorC(m_LeashToPos->x), FloorC(m_LeashToPos->y), FloorC(m_LeashToPos->z) }); if (LeashKnot != nullptr) { - LeashTo(LeashKnot); + LeashTo(*LeashKnot); SetLeashToPos(nullptr); } } @@ -734,7 +734,7 @@ void cMonster::OnRightClicked(cPlayer & a_Player) { a_Player.GetInventory().RemoveOneEquippedItem(); } - LeashTo(&a_Player); + LeashTo(a_Player); } } @@ -1380,7 +1380,7 @@ cMonster::eFamily cMonster::GetMobFamily(void) const -void cMonster::LeashTo(cEntity * a_Entity, bool a_ShouldBroadcast) +void cMonster::LeashTo(cEntity & a_Entity, bool a_ShouldBroadcast) { // Do nothing if already leashed if (m_LeashedTo != nullptr) @@ -1388,13 +1388,13 @@ void cMonster::LeashTo(cEntity * a_Entity, bool a_ShouldBroadcast) return; } - m_LeashedTo = a_Entity; + m_LeashedTo = &a_Entity; - a_Entity->AddLeashedMob(this); + a_Entity.AddLeashedMob(this); if (a_ShouldBroadcast) { - m_World->BroadcastLeashEntity(*this, *a_Entity); + m_World->BroadcastLeashEntity(*this, a_Entity); } m_IsLeashActionJustDone = true; diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 32091d6f9..44497723c 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -89,7 +89,7 @@ public: bool IsLeashed() const { return (m_LeashedTo != nullptr); } /** Leash the monster to an entity. */ - void LeashTo(cEntity * a_Entity, bool a_ShouldBroadcast = true); + void LeashTo(cEntity & a_Entity, bool a_ShouldBroadcast = true); /** Unleash the monster. Overload for the Unleash(bool, bool) function for plugins */ void Unleash(bool a_ShouldDropLeashPickup); diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h index 9089cb592..01f90c968 100644 --- a/src/Mobs/Sheep.h +++ b/src/Mobs/Sheep.h @@ -33,7 +33,7 @@ public: } /** Generates a random color for the sheep like the vanilla server. - The percent's where used are from the wiki: http://minecraft.gamepedia.com/Sheep#Breeding */ + The percent's where used are from the wiki: https://minecraft.gamepedia.com/Sheep#Breeding */ static NIBBLETYPE GenerateNaturalRandomColor(void); bool IsSheared(void) const { return m_IsSheared; } |