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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-03 20:18:34 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-03 20:18:34 +0200
commite1ba51e6ca1cdff477279b7064fc0e0b5117c085 (patch)
treeeaad9f451838b75cd990b548b93f8287fbd75865 /src/Mobs
parentFixed some bugs (diff)
parentFixed a few MSVC type warnings. (diff)
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Diffstat (limited to 'src/Mobs')
-rw-r--r--src/Mobs/Blaze.cpp2
-rw-r--r--src/Mobs/Blaze.h4
-rw-r--r--src/Mobs/Monster.cpp19
-rw-r--r--src/Mobs/Skeleton.cpp2
-rw-r--r--src/Mobs/Villager.h2
-rw-r--r--src/Mobs/Wither.cpp78
-rw-r--r--src/Mobs/Wither.h17
7 files changed, 108 insertions, 16 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index ac42cf40b..84ff8929b 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -53,4 +53,4 @@ void cBlaze::Attack(float a_Dt)
m_AttackInterval = 0.0;
// ToDo: Shoot 3 fireballs instead of 1.
}
-} \ No newline at end of file
+}
diff --git a/src/Mobs/Blaze.h b/src/Mobs/Blaze.h
index cdb3a1306..5970451c7 100644
--- a/src/Mobs/Blaze.h
+++ b/src/Mobs/Blaze.h
@@ -20,7 +20,3 @@ public:
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void Attack(float a_Dt) override;
} ;
-
-
-
-
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 16d6aed1f..aa6071515 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -111,9 +111,9 @@ void cMonster::SpawnOn(cClientHandle & a_Client)
void cMonster::TickPathFinding()
{
- int PosX = (int)floor(GetPosX());
- int PosY = (int)floor(GetPosY());
- int PosZ = (int)floor(GetPosZ());
+ const int PosX = (int)floor(GetPosX());
+ const int PosY = (int)floor(GetPosY());
+ const int PosZ = (int)floor(GetPosZ());
m_FinalDestination.y = (double)FindFirstNonAirBlockPosition(m_FinalDestination.x, m_FinalDestination.z);
@@ -130,14 +130,16 @@ void cMonster::TickPathFinding()
{ 0, 1},
{ 0,-1},
} ;
+
+ if ((PosY - 1 < 0) || (PosY + 2 > cChunkDef::Height) /* PosY + 1 will never be true if PosY + 2 is not */)
+ {
+ // Too low/high, can't really do anything
+ FinishPathFinding();
+ return;
+ }
for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
{
- if ((gCrossCoords[i].x + PosX == PosX) && (gCrossCoords[i].z + PosZ == PosZ))
- {
- continue;
- }
-
if (IsCoordinateInTraversedList(Vector3i(gCrossCoords[i].x + PosX, PosY, gCrossCoords[i].z + PosZ)))
{
continue;
@@ -758,6 +760,7 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type)
case mtSquid: return mfWater;
case mtVillager: return mfPassive;
case mtWitch: return mfHostile;
+ case mtWither: return mfHostile;
case mtWolf: return mfHostile;
case mtZombie: return mfHostile;
case mtZombiePigman: return mfHostile;
diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp
index 47fcdbb26..1685f40c5 100644
--- a/src/Mobs/Skeleton.cpp
+++ b/src/Mobs/Skeleton.cpp
@@ -88,4 +88,4 @@ void cSkeleton::Attack(float a_Dt)
m_World->BroadcastSpawnEntity(*Arrow);
m_AttackInterval = 0.0;
}
-} \ No newline at end of file
+}
diff --git a/src/Mobs/Villager.h b/src/Mobs/Villager.h
index b99ae876f..5bba4d4ba 100644
--- a/src/Mobs/Villager.h
+++ b/src/Mobs/Villager.h
@@ -29,7 +29,7 @@ public:
CLASS_PROTODEF(cVillager);
- // Override functions
+ // cEntity overrides
virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void Tick (float a_Dt, cChunk & a_Chunk) override;
diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp
index c46e0beab..8f5d28b68 100644
--- a/src/Mobs/Wither.cpp
+++ b/src/Mobs/Wither.cpp
@@ -2,14 +2,90 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Wither.h"
+#include "../World.h"
cWither::cWither(void) :
- super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0)
+ super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0),
+ m_InvulnerableTicks(220)
{
+ SetMaxHealth(300);
+}
+
+
+
+
+
+bool cWither::IsArmored(void) const
+{
+ return GetHealth() <= (GetMaxHealth() / 2);
+}
+
+
+
+
+
+bool cWither::Initialize(cWorld * a_World)
+{
+ // Set health before BroadcastSpawnEntity()
+ SetHealth(GetMaxHealth() / 3);
+
+ return super::Initialize(a_World);
+}
+
+
+
+
+
+void cWither::DoTakeDamage(TakeDamageInfo & a_TDI)
+{
+ if (a_TDI.DamageType == dtDrowning)
+ {
+ return;
+ }
+
+ if (m_InvulnerableTicks > 0)
+ {
+ return;
+ }
+
+ if (IsArmored() && (a_TDI.DamageType == dtRangedAttack))
+ {
+ return;
+ }
+
+ super::DoTakeDamage(a_TDI);
+}
+
+
+
+
+
+void cWither::Tick(float a_Dt, cChunk & a_Chunk)
+{
+ super::Tick(a_Dt, a_Chunk);
+
+ if (m_InvulnerableTicks > 0)
+ {
+ unsigned int NewTicks = m_InvulnerableTicks - 1;
+
+ if (NewTicks == 0)
+ {
+ m_World->DoExplosionAt(7.0, GetPosX(), GetPosY(), GetPosZ(), false, esWitherBirth, this);
+ }
+
+ m_InvulnerableTicks = NewTicks;
+
+ if ((NewTicks % 10) == 0)
+ {
+ Heal(10);
+ }
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
}
diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h
index 56effc6bb..bc78bfaad 100644
--- a/src/Mobs/Wither.h
+++ b/src/Mobs/Wither.h
@@ -16,8 +16,25 @@ public:
cWither(void);
CLASS_PROTODEF(cWither);
+
+ unsigned int GetNumInvulnerableTicks(void) const { return m_InvulnerableTicks; }
+
+ void SetNumInvulnerableTicks(unsigned int a_Ticks) { m_InvulnerableTicks = a_Ticks; }
+
+ /** Returns whether the wither is invulnerable to arrows. */
+ bool IsArmored(void) const;
+ // cEntity overrides
+ virtual bool Initialize(cWorld * a_World) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+
+private:
+
+ /** The number of ticks of invulnerability left after being initially created. Zero once invulnerability has expired. */
+ unsigned int m_InvulnerableTicks;
+
} ;