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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-22 00:16:28 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-07-06 21:56:05 +0200 |
commit | f49f90906c76f4581b1caa225ee841fd60b1c04d (patch) | |
tree | c3d1720bb5e30b2f78c9c2d0e8ea3d1df940eaf4 /src/Mobs | |
parent | Made grass spreader prettier (diff) | |
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Diffstat (limited to 'src/Mobs')
-rw-r--r-- | src/Mobs/Monster.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 75bda197f..1c3b3a45e 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -490,14 +490,22 @@ void cMonster::CalcLeashActions(std::chrono::milliseconds a_Dt) void cMonster::SetPitchAndYawFromDestination(bool a_IsFollowingPath) { Vector3d BodyDistance; - if (!a_IsFollowingPath && (GetTarget() != nullptr)) + if (!a_IsFollowingPath) { + if (GetTarget() == nullptr) + { + // Avoid dirtying head position when nothing will change + // Thus avoids creating unnecessary network traffic + return; + } + BodyDistance = GetTarget()->GetPosition() - GetPosition(); } else { BodyDistance = m_NextWayPointPosition - GetPosition(); } + double BodyRotation, BodyPitch; BodyDistance.Normalize(); VectorToEuler(BodyDistance.x, BodyDistance.y, BodyDistance.z, BodyRotation, BodyPitch); |