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author | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:34:19 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:34:19 +0100 |
commit | 1eedccc56a1a80b42adbea8dbbe968d42c7fe712 (patch) | |
tree | a5fe3fb72a3c3918b2c4ba413c686f718f5d403c /src/OSSupport/ServerHandleImpl.cpp | |
parent | C++11 and function rename. (diff) | |
parent | Gamosocm support (diff) | |
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Diffstat (limited to 'src/OSSupport/ServerHandleImpl.cpp')
-rw-r--r-- | src/OSSupport/ServerHandleImpl.cpp | 334 |
1 files changed, 334 insertions, 0 deletions
diff --git a/src/OSSupport/ServerHandleImpl.cpp b/src/OSSupport/ServerHandleImpl.cpp new file mode 100644 index 000000000..ba38dbf2e --- /dev/null +++ b/src/OSSupport/ServerHandleImpl.cpp @@ -0,0 +1,334 @@ + +// ServerHandleImpl.cpp + +// Implements the cServerHandleImpl class implementing the TCP server functionality + +#include "Globals.h" +#include "ServerHandleImpl.h" +#include "TCPLinkImpl.h" +#include "NetworkSingleton.h" + + + + + +//////////////////////////////////////////////////////////////////////////////// +// Globals: + +static bool IsValidSocket(evutil_socket_t a_Socket) +{ + #ifdef _WIN32 + return (a_Socket != INVALID_SOCKET); + #else // _WIN32 + return (a_Socket >= 0); + #endif // else _WIN32 +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cServerHandleImpl: + +cServerHandleImpl::cServerHandleImpl(cNetwork::cListenCallbacksPtr a_ListenCallbacks): + m_ListenCallbacks(a_ListenCallbacks), + m_ConnListener(nullptr), + m_SecondaryConnListener(nullptr), + m_IsListening(false), + m_ErrorCode(0) +{ +} + + + + + +cServerHandleImpl::~cServerHandleImpl() +{ + if (m_ConnListener != nullptr) + { + evconnlistener_free(m_ConnListener); + } + if (m_SecondaryConnListener != nullptr) + { + evconnlistener_free(m_SecondaryConnListener); + } +} + + + + + +void cServerHandleImpl::Close(void) +{ + // Stop the listener sockets: + evconnlistener_disable(m_ConnListener); + if (m_SecondaryConnListener != nullptr) + { + evconnlistener_disable(m_SecondaryConnListener); + } + m_IsListening = false; + + // Shutdown all connections: + cTCPLinkImplPtrs Conns; + { + cCSLock Lock(m_CS); + std::swap(Conns, m_Connections); + } + for (auto conn: Conns) + { + conn->Shutdown(); + } + + // Remove the ptr to self, so that the object may be freed: + m_SelfPtr.reset(); +} + + + + + +cServerHandleImplPtr cServerHandleImpl::Listen( + UInt16 a_Port, + cNetwork::cListenCallbacksPtr a_ListenCallbacks +) +{ + cServerHandleImplPtr res = cServerHandleImplPtr{new cServerHandleImpl(a_ListenCallbacks)}; + res->m_SelfPtr = res; + if (res->Listen(a_Port)) + { + cNetworkSingleton::Get().AddServer(res); + } + else + { + a_ListenCallbacks->OnError(res->m_ErrorCode, res->m_ErrorMsg); + res->m_SelfPtr.reset(); + } + return res; +} + + + + + +bool cServerHandleImpl::Listen(UInt16 a_Port) +{ + // Make sure the cNetwork internals are innitialized: + cNetworkSingleton::Get(); + + // Set up the main socket: + // It should listen on IPv6 with IPv4 fallback, when available; IPv4 when IPv6 is not available. + bool NeedsTwoSockets = false; + int err; + evutil_socket_t MainSock = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP); + if (!IsValidSocket(MainSock)) + { + // Failed to create IPv6 socket, create an IPv4 one instead: + err = EVUTIL_SOCKET_ERROR(); + LOGD("Failed to create IPv6 MainSock: %d (%s)", err, evutil_socket_error_to_string(err)); + MainSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (!IsValidSocket(MainSock)) + { + m_ErrorCode = EVUTIL_SOCKET_ERROR(); + Printf(m_ErrorMsg, "Cannot create socket for port %d: %s", a_Port, evutil_socket_error_to_string(m_ErrorCode)); + return false; + } + + // Bind to all interfaces: + sockaddr_in name; + memset(&name, 0, sizeof(name)); + name.sin_family = AF_INET; + name.sin_port = ntohs(a_Port); + if (bind(MainSock, reinterpret_cast<const sockaddr *>(&name), sizeof(name)) != 0) + { + m_ErrorCode = EVUTIL_SOCKET_ERROR(); + Printf(m_ErrorMsg, "Cannot bind IPv4 socket to port %d: %s", a_Port, evutil_socket_error_to_string(m_ErrorCode)); + evutil_closesocket(MainSock); + return false; + } + } + else + { + // IPv6 socket created, switch it into "dualstack" mode: + UInt32 Zero = 0; + #ifdef _WIN32 + // WinXP doesn't support this feature, so if the setting fails, create another socket later on: + int res = setsockopt(MainSock, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<const char *>(&Zero), sizeof(Zero)); + err = EVUTIL_SOCKET_ERROR(); + NeedsTwoSockets = ((res == SOCKET_ERROR) && (err == WSAENOPROTOOPT)); + LOGD("setsockopt(IPV6_V6ONLY) returned %d, err is %d (%s). %s", + res, err, evutil_socket_error_to_string(err), + NeedsTwoSockets ? "Second socket will be created" : "Second socket not needed" + ); + #else + setsockopt(MainSock, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<const char *>(&Zero), sizeof(Zero)); + #endif + + // Bind to all interfaces: + sockaddr_in6 name; + memset(&name, 0, sizeof(name)); + name.sin6_family = AF_INET6; + name.sin6_port = ntohs(a_Port); + if (bind(MainSock, reinterpret_cast<const sockaddr *>(&name), sizeof(name)) != 0) + { + m_ErrorCode = EVUTIL_SOCKET_ERROR(); + Printf(m_ErrorMsg, "Cannot bind IPv6 socket to port %d: %d (%s)", a_Port, m_ErrorCode, evutil_socket_error_to_string(m_ErrorCode)); + evutil_closesocket(MainSock); + return false; + } + } + if (evutil_make_socket_nonblocking(MainSock) != 0) + { + m_ErrorCode = EVUTIL_SOCKET_ERROR(); + Printf(m_ErrorMsg, "Cannot make socket on port %d non-blocking: %d (%s)", a_Port, m_ErrorCode, evutil_socket_error_to_string(m_ErrorCode)); + evutil_closesocket(MainSock); + return false; + } + if (listen(MainSock, 0) != 0) + { + m_ErrorCode = EVUTIL_SOCKET_ERROR(); + Printf(m_ErrorMsg, "Cannot listen on port %d: %d (%s)", a_Port, m_ErrorCode, evutil_socket_error_to_string(m_ErrorCode)); + evutil_closesocket(MainSock); + return false; + } + m_ConnListener = evconnlistener_new(cNetworkSingleton::Get().GetEventBase(), Callback, this, LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, 0, MainSock); + m_IsListening = true; + if (!NeedsTwoSockets) + { + return true; + } + + // If a secondary socket is required (WinXP dual-stack), create it here: + LOGD("Creating a second socket for IPv4"); + evutil_socket_t SecondSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (!IsValidSocket(SecondSock)) + { + err = EVUTIL_SOCKET_ERROR(); + LOGD("socket(AF_INET, ...) failed for secondary socket: %d, %s", err, evutil_socket_error_to_string(err)); + return true; // Report as success, the primary socket is working + } + + // Make the secondary socket nonblocking: + if (evutil_make_socket_nonblocking(SecondSock) != 0) + { + err = EVUTIL_SOCKET_ERROR(); + LOGD("evutil_make_socket_nonblocking() failed for secondary socket: %d, %s", err, evutil_socket_error_to_string(err)); + evutil_closesocket(SecondSock); + return true; // Report as success, the primary socket is working + } + + // Bind to all IPv4 interfaces: + sockaddr_in name; + memset(&name, 0, sizeof(name)); + name.sin_family = AF_INET; + name.sin_port = ntohs(a_Port); + if (bind(SecondSock, reinterpret_cast<const sockaddr *>(&name), sizeof(name)) != 0) + { + err = EVUTIL_SOCKET_ERROR(); + LOGD("Cannot bind secondary socket to port %d: %d (%s)", a_Port, err, evutil_socket_error_to_string(err)); + evutil_closesocket(SecondSock); + return true; // Report as success, the primary socket is working + } + + if (listen(SecondSock, 0) != 0) + { + err = EVUTIL_SOCKET_ERROR(); + LOGD("Cannot listen on on secondary socket on port %d: %d (%s)", a_Port, err, evutil_socket_error_to_string(err)); + evutil_closesocket(SecondSock); + return true; // Report as success, the primary socket is working + } + + m_SecondaryConnListener = evconnlistener_new(cNetworkSingleton::Get().GetEventBase(), Callback, this, LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, 0, SecondSock); + return true; +} + + + + + +void cServerHandleImpl::Callback(evconnlistener * a_Listener, evutil_socket_t a_Socket, sockaddr * a_Addr, int a_Len, void * a_Self) +{ + // Cast to true self: + cServerHandleImpl * Self = reinterpret_cast<cServerHandleImpl *>(a_Self); + ASSERT(Self != nullptr); + ASSERT(Self->m_SelfPtr != nullptr); + + // Get the textual IP address and port number out of a_Addr: + char IPAddress[128]; + evutil_inet_ntop(a_Addr->sa_family, a_Addr->sa_data, IPAddress, ARRAYCOUNT(IPAddress)); + UInt16 Port = 0; + switch (a_Addr->sa_family) + { + case AF_INET: + { + sockaddr_in * sin = reinterpret_cast<sockaddr_in *>(a_Addr); + Port = ntohs(sin->sin_port); + break; + } + case AF_INET6: + { + sockaddr_in6 * sin6 = reinterpret_cast<sockaddr_in6 *>(a_Addr); + Port = ntohs(sin6->sin6_port); + break; + } + } + + // Call the OnIncomingConnection callback to get the link callbacks to use: + cTCPLink::cCallbacksPtr LinkCallbacks = Self->m_ListenCallbacks->OnIncomingConnection(IPAddress, Port); + if (LinkCallbacks == nullptr) + { + // Drop the connection: + evutil_closesocket(a_Socket); + return; + } + + // Create a new cTCPLink for the incoming connection: + cTCPLinkImplPtr Link = std::make_shared<cTCPLinkImpl>(a_Socket, LinkCallbacks, Self->m_SelfPtr, a_Addr, static_cast<socklen_t>(a_Len)); + { + cCSLock Lock(Self->m_CS); + Self->m_Connections.push_back(Link); + } // Lock(m_CS) + LinkCallbacks->OnLinkCreated(Link); + Link->Enable(Link); + + // Call the OnAccepted callback: + Self->m_ListenCallbacks->OnAccepted(*Link); +} + + + + + +void cServerHandleImpl::RemoveLink(const cTCPLinkImpl * a_Link) +{ + cCSLock Lock(m_CS); + for (auto itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr) + { + if (itr->get() == a_Link) + { + m_Connections.erase(itr); + return; + } + } // for itr - m_Connections[] +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cNetwork API: + +cServerHandlePtr cNetwork::Listen( + UInt16 a_Port, + cNetwork::cListenCallbacksPtr a_ListenCallbacks +) +{ + return cServerHandleImpl::Listen(a_Port, a_ListenCallbacks); +} + + + + + |