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author | jfhumann <j.f.humann@gmail.com> | 2014-04-18 21:09:44 +0200 |
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committer | jfhumann <j.f.humann@gmail.com> | 2014-04-18 21:09:44 +0200 |
commit | 013da806ec20b62a742aded9a9d2b8131193f30d (patch) | |
tree | bfe1f833f93cd4a57619fa149f5f9075a28862e2 /src/Protocol/Protocol16x.cpp | |
parent | ProtoProxy: Added 1.7.9 compatibility. (diff) | |
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Diffstat (limited to 'src/Protocol/Protocol16x.cpp')
-rw-r--r-- | src/Protocol/Protocol16x.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp index 3da23a1dc..35bc8665d 100644 --- a/src/Protocol/Protocol16x.cpp +++ b/src/Protocol/Protocol16x.cpp @@ -131,9 +131,10 @@ void cProtocol161::SendHealth(void) { cCSLock Lock(m_CSPacket); WriteByte (PACKET_UPDATE_HEALTH); - WriteFloat((float)m_Client->GetPlayer()->GetHealth()); - WriteShort((short)m_Client->GetPlayer()->GetFoodLevel()); - WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel()); + cPlayer * Player = m_Client->GetPlayer(); + WriteFloat((float)Player->GetHealth()); + WriteShort((short)Player->GetFoodLevel()); + WriteFloat((float)Player->GetFoodSaturationLevel()); Flush(); } @@ -144,11 +145,12 @@ void cProtocol161::SendHealth(void) void cProtocol161::SendPlayerMaxSpeed(void) { cCSLock Lock(m_CSPacket); + cPlayer * Player = m_Client->GetPlayer(); WriteByte(PACKET_ENTITY_PROPERTIES); - WriteInt(m_Client->GetPlayer()->GetUniqueID()); + WriteInt(Player->GetUniqueID()); WriteInt(1); WriteString("generic.movementSpeed"); - WriteDouble(0.1 * m_Client->GetPlayer()->GetMaxSpeed()); + WriteDouble(0.1 * Player->GetMaxSpeed()); Flush(); } @@ -276,11 +278,12 @@ cProtocol162::cProtocol162(cClientHandle * a_Client) : void cProtocol162::SendPlayerMaxSpeed(void) { cCSLock Lock(m_CSPacket); + cPlayer * Player = m_Client->GetPlayer(); WriteByte(PACKET_ENTITY_PROPERTIES); - WriteInt(m_Client->GetPlayer()->GetUniqueID()); + WriteInt(Player->GetUniqueID()); WriteInt(1); WriteString("generic.movementSpeed"); - WriteDouble(0.1 * m_Client->GetPlayer()->GetMaxSpeed()); + WriteDouble(0.1 * Player->GetMaxSpeed()); WriteShort(0); Flush(); } |