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authorScott Moore <scott.will.moore@gmail.com>2015-04-07 16:41:19 +0200
committerScott Moore <scott.will.moore@gmail.com>2015-04-13 08:22:51 +0200
commit8c144207dc6bcbc9871c3a577b864f7c3fcd074c (patch)
treea85263b4b555a41ec16809c7b84f204fba1473f0 /src/Protocol/Protocol18x.cpp
parentFixed the nether and end getting snow if they were generated in the overworld. (diff)
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Diffstat (limited to 'src/Protocol/Protocol18x.cpp')
-rw-r--r--src/Protocol/Protocol18x.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index a1ca25200..20b55f461 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -542,6 +542,18 @@ void cProtocol180::SendHealth(void)
+void cProtocol180::SendHideTitle(void)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(3); // Hide title
+}
+
+
+
+
+
void cProtocol180::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
{
ASSERT(m_State == 3); // In game mode?
@@ -1021,6 +1033,18 @@ void cProtocol180::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
+void cProtocol180::SendResetTitle(void)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(4); // Reset title
+}
+
+
+
+
+
void cProtocol180::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
@@ -1123,6 +1147,52 @@ void cProtocol180::SendDisplayObjective(const AString & a_Objective, cScoreboard
+void cProtocol180::SendSetSubTitle(const cCompositeChat & a_SubTitle)
+{
+ SendSetRawSubTitle(a_SubTitle.CreateJsonString(false));
+}
+
+
+
+
+
+void cProtocol180::SendSetRawSubTitle(const AString & a_SubTitle)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(1); // Set subtitle
+
+ Pkt.WriteString(a_SubTitle);
+}
+
+
+
+
+
+void cProtocol180::SendSetTitle(const cCompositeChat & a_Title)
+{
+ SendSetRawTitle(a_Title.CreateJsonString(false));
+}
+
+
+
+
+
+void cProtocol180::SendSetRawTitle(const AString & a_Title)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(0); // Set title
+
+ Pkt.WriteString(a_Title);
+}
+
+
+
+
+
void cProtocol180::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch)
{
ASSERT(m_State == 3); // In game mode?
@@ -1330,6 +1400,22 @@ void cProtocol180::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
+void cProtocol180::SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(2); // Set title display times
+
+ Pkt.WriteBEInt32(a_FadeInTicks);
+ Pkt.WriteBEInt32(a_DisplayTicks);
+ Pkt.WriteBEInt32(a_FadeOutTicks);
+}
+
+
+
+
+
void cProtocol180::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_State == 3); // In game mode?