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authorTycho <work.tycho+git@gmail.com>2014-09-05 16:56:31 +0200
committerTycho <work.tycho+git@gmail.com>2014-09-05 16:56:31 +0200
commit28f66efe307150558f4ad2546e058370a828be3e (patch)
tree2ef088aa2d1a8ae85007b34b463d5044847bf006 /src/Protocol
parentMerge branch 'master' into ComponentRewrite (diff)
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Diffstat (limited to 'src/Protocol')
-rw-r--r--src/Protocol/Authenticator.h2
-rw-r--r--src/Protocol/Protocol.h2
-rw-r--r--src/Protocol/Protocol125.h146
-rw-r--r--src/Protocol/Protocol132.h54
-rw-r--r--src/Protocol/Protocol14x.h16
-rw-r--r--src/Protocol/Protocol15x.h10
-rw-r--r--src/Protocol/Protocol16x.h32
-rw-r--r--src/Protocol/Protocol17x.h154
-rw-r--r--src/Protocol/ProtocolRecognizer.h146
9 files changed, 281 insertions, 281 deletions
diff --git a/src/Protocol/Authenticator.h b/src/Protocol/Authenticator.h
index b3bae5417..853eff535 100644
--- a/src/Protocol/Authenticator.h
+++ b/src/Protocol/Authenticator.h
@@ -87,7 +87,7 @@ private:
bool m_ShouldAuthenticate;
/** cIsThread override: */
- virtual void Execute(void) /*override*/;
+ virtual void Execute(void) override;
/** Returns true if the user authenticated okay, false on error
Returns the case-corrected username, UUID, and properties (eg. skin). */
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index 2e10d8a5b..8e1842ec1 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -134,7 +134,7 @@ protected:
cClientHandle * m_Client;
cCriticalSection m_CSPacket; // Each SendXYZ() function must acquire this CS in order to send the whole packet at once
- /// A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may /*override*/ it
+ /// A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may override it
virtual void SendData(const char * a_Data, size_t a_Size) = 0;
/// Called after writing each packet, enables descendants to flush their buffers
diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h
index 254360533..1063777a2 100644
--- a/src/Protocol/Protocol125.h
+++ b/src/Protocol/Protocol125.h
@@ -25,81 +25,81 @@ public:
cProtocol125(cClientHandle * a_Client);
/// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, size_t a_Size) /*override*/;
+ virtual void DataReceived(const char * a_Data, size_t a_Size) override;
/// Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) /*override*/;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) /*override*/;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) /*override*/;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) /*override*/;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) /*override*/;
- virtual void SendChat (const AString & a_Message) /*override*/;
- virtual void SendChat (const cCompositeChat & a_Message) /*override*/;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) /*override*/;
- virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) /*override*/;
- virtual void SendDestroyEntity (const cEntity & a_Entity) /*override*/;
- virtual void SendDisconnect (const AString & a_Reason) /*override*/;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) /*override*/;
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) /*override*/;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityLook (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityMetadata (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityProperties (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) /*override*/;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) /*override*/;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) /*override*/;
- virtual void SendEntityVelocity (const cEntity & a_Entity) /*override*/;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) /*override*/;
- virtual void SendGameMode (eGameMode a_GameMode) /*override*/;
- virtual void SendHealth (void) /*override*/;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) /*override*/;
- virtual void SendKeepAlive (int a_PingID) /*override*/;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) /*override*/;
- virtual void SendLoginSuccess (void) /*override*/;
- virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) /*override*/;
- virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) /*override*/;
- virtual void SendMapInfo (int a_ID, unsigned int a_Scale) /*override*/;
- virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) /*override*/;
- virtual void SendPaintingSpawn (const cPainting & a_Painting) /*override*/;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) /*override*/;
- virtual void SendPlayerAbilities (void) /*override*/ {} // This protocol doesn't support such message
- virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) /*override*/;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) /*override*/;
- virtual void SendPlayerMaxSpeed (void) /*override*/;
- virtual void SendPlayerMoveLook (void) /*override*/;
- virtual void SendPlayerPosition (void) /*override*/;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) /*override*/;
- virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) /*override*/;
- virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) /*override*/;
- virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) /*override*/;
- virtual void SendExperience (void) /*override*/;
- virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) /*override*/;
- virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) /*override*/;
- virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) /*override*/ {} // This protocol doesn't support such message
- virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) /*override*/ {} // This protocol doesn't support such message
- virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) /*override*/;
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) /*override*/;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) /*override*/;
- virtual void SendSpawnMob (const cMonster & a_Mob) /*override*/;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) /*override*/;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) /*override*/;
- virtual void SendStatistics (const cStatManager & a_Manager) /*override*/;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) /*override*/;
- virtual void SendTeleportEntity (const cEntity & a_Entity) /*override*/;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) /*override*/;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) /*override*/;
- virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) /*override*/ {}
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) /*override*/;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/;
- virtual void SendWeather (eWeather a_Weather) /*override*/;
- virtual void SendWholeInventory (const cWindow & a_Window) /*override*/;
- virtual void SendWindowClose (const cWindow & a_Window) /*override*/;
- virtual void SendWindowOpen (const cWindow & a_Window) /*override*/;
- virtual void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value) /*override*/;
+ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
+ virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
+ virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
+ virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
+ virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
+ virtual void SendChat (const AString & a_Message) override;
+ virtual void SendChat (const cCompositeChat & a_Message) override;
+ virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
+ virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
+ virtual void SendDestroyEntity (const cEntity & a_Entity) override;
+ virtual void SendDisconnect (const AString & a_Reason) override;
+ virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
+ virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
+ virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
+ virtual void SendEntityLook (const cEntity & a_Entity) override;
+ virtual void SendEntityMetadata (const cEntity & a_Entity) override;
+ virtual void SendEntityProperties (const cEntity & a_Entity) override;
+ virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
+ virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
+ virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
+ virtual void SendEntityVelocity (const cEntity & a_Entity) override;
+ virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
+ virtual void SendGameMode (eGameMode a_GameMode) override;
+ virtual void SendHealth (void) override;
+ virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendKeepAlive (int a_PingID) override;
+ virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
+ virtual void SendLoginSuccess (void) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
+ virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
+ virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
+ virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message
+ virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
+ virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
+ virtual void SendPlayerMaxSpeed (void) override;
+ virtual void SendPlayerMoveLook (void) override;
+ virtual void SendPlayerPosition (void) override;
+ virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
+ virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
+ virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
+ virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
+ virtual void SendExperience (void) override;
+ virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message
+ virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
+ virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
+ virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
+ virtual void SendSpawnMob (const cMonster & a_Mob) override;
+ virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
+ virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
+ virtual void SendStatistics (const cStatManager & a_Manager) override;
+ virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
+ virtual void SendTeleportEntity (const cEntity & a_Entity) override;
+ virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
+ virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
+ virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override {}
+ virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
+ virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void SendWeather (eWeather a_Weather) override;
+ virtual void SendWholeInventory (const cWindow & a_Window) override;
+ virtual void SendWindowClose (const cWindow & a_Window) override;
+ virtual void SendWindowOpen (const cWindow & a_Window) override;
+ virtual void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value) override;
- virtual AString GetAuthServerID(void) /*override*/;
+ virtual AString GetAuthServerID(void) override;
protected:
/// Results of packet-parsing:
@@ -119,7 +119,7 @@ protected:
Used to avoid Respawning into the same dimension, which confuses the client. */
eDimension m_LastSentDimension;
- virtual void SendData(const char * a_Data, size_t a_Size) /*override*/;
+ virtual void SendData(const char * a_Data, size_t a_Size) override;
/// Sends the Handshake packet
void SendHandshake(const AString & a_ConnectionHash);
diff --git a/src/Protocol/Protocol132.h b/src/Protocol/Protocol132.h
index 144d560fd..1124a7253 100644
--- a/src/Protocol/Protocol132.h
+++ b/src/Protocol/Protocol132.h
@@ -41,35 +41,35 @@ public:
virtual ~cProtocol132();
/// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, size_t a_Size) /*override*/;
+ virtual void DataReceived(const char * a_Data, size_t a_Size) override;
// Sending commands (alphabetically sorted):
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) /*override*/;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) /*override*/;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) /*override*/;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) /*override*/;
- virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) /*override*/;
- virtual void SendDestroyEntity (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) /*override*/;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) /*override*/;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) /*override*/;
- virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) /*override*/;
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) /*override*/;
- virtual void SendSpawnMob (const cMonster & a_Mob) /*override*/;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) /*override*/;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) /*override*/;
- virtual void SendWholeInventory (const cWindow & a_Window) /*override*/;
-
- virtual AString GetAuthServerID(void) /*override*/;
+ virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
+ virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
+ virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
+ virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
+ virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
+ virtual void SendDestroyEntity (const cEntity & a_Entity) override;
+ virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
+ virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
+ virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
+ virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
+ virtual void SendSpawnMob (const cMonster & a_Mob) override;
+ virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
+ virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
+ virtual void SendWholeInventory (const cWindow & a_Window) override;
+
+ virtual AString GetAuthServerID(void) override;
/// Handling of the additional packets:
- virtual int ParsePacket(unsigned char a_PacketType) /*override*/;
+ virtual int ParsePacket(unsigned char a_PacketType) override;
// Modified packets:
- virtual int ParseBlockPlace (void) /*override*/;
- virtual int ParseHandshake (void) /*override*/;
- virtual int ParseLogin (void) /*override*/;
- virtual int ParsePlayerAbilities(void) /*override*/;
+ virtual int ParseBlockPlace (void) override;
+ virtual int ParseHandshake (void) override;
+ virtual int ParseLogin (void) override;
+ virtual int ParsePlayerAbilities(void) override;
// New packets:
virtual int ParseClientStatuses (void);
@@ -88,14 +88,14 @@ protected:
/// The ServerID used for session authentication; set in StartEncryption(), used in GetAuthServerID()
AString m_AuthServerID;
- virtual void SendData(const char * a_Data, size_t a_Size) /*override*/;
+ virtual void SendData(const char * a_Data, size_t a_Size) override;
// DEBUG:
- virtual void Flush(void) /*override*/;
+ virtual void Flush(void) override;
// Items in slots are sent differently
- virtual void WriteItem(const cItem & a_Item) /*override*/;
- virtual int ParseItem(cItem & a_Item) /*override*/;
+ virtual void WriteItem(const cItem & a_Item) override;
+ virtual int ParseItem(cItem & a_Item) override;
/// Parses the metadata that may come with the item.
int ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
diff --git a/src/Protocol/Protocol14x.h b/src/Protocol/Protocol14x.h
index 234c1a39e..227cc8cc7 100644
--- a/src/Protocol/Protocol14x.h
+++ b/src/Protocol/Protocol14x.h
@@ -32,12 +32,12 @@ public:
cProtocol142(cClientHandle * a_Client);
// Sending commands (alphabetically sorted):
- virtual void SendPickupSpawn (const cPickup & a_Pickup) /*override*/;
- virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) /*override*/;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) /*override*/;
+ virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
+ virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
// Specific packet parsers:
- virtual int ParseLocaleViewDistance(void) /*override*/;
+ virtual int ParseLocaleViewDistance(void) override;
} ;
@@ -52,10 +52,10 @@ class cProtocol146 :
public:
cProtocol146(cClientHandle * a_Client);
- virtual void SendPickupSpawn (const cPickup & a_Pickup) /*override*/;
- virtual void SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) /*override*/;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) /*override*/;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) /*override*/;
+ virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
+ virtual void SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) override;
+ virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
+ virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
} ;
diff --git a/src/Protocol/Protocol15x.h b/src/Protocol/Protocol15x.h
index 9579e6cdc..0d171a67c 100644
--- a/src/Protocol/Protocol15x.h
+++ b/src/Protocol/Protocol15x.h
@@ -28,11 +28,11 @@ class cProtocol150 :
public:
cProtocol150(cClientHandle * a_Client);
- virtual void SendWindowOpen (const cWindow & a_Window) /*override*/;
- virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) /*override*/;
- virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) /*override*/;
- virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) /*override*/;
- virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) /*override*/;
+ virtual void SendWindowOpen (const cWindow & a_Window) override;
+ virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
virtual int ParseWindowClick(void);
} ;
diff --git a/src/Protocol/Protocol16x.h b/src/Protocol/Protocol16x.h
index 68d548eb5..add761d1e 100644
--- a/src/Protocol/Protocol16x.h
+++ b/src/Protocol/Protocol16x.h
@@ -34,26 +34,26 @@ public:
protected:
- // cProtocol150 /*override*/s:
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) /*override*/;
- virtual void SendChat (const AString & a_Message) /*override*/;
- virtual void SendChat (const cCompositeChat & a_Message) /*override*/;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendGameMode (eGameMode a_GameMode) /*override*/;
- virtual void SendHealth (void) /*override*/;
- virtual void SendPlayerMaxSpeed(void) /*override*/;
- virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) /*override*/;
- virtual void SendWindowOpen (const cWindow & a_Window) /*override*/;
+ // cProtocol150 overrides:
+ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
+ virtual void SendChat (const AString & a_Message) override;
+ virtual void SendChat (const cCompositeChat & a_Message) override;
+ virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
+ virtual void SendGameMode (eGameMode a_GameMode) override;
+ virtual void SendHealth (void) override;
+ virtual void SendPlayerMaxSpeed(void) override;
+ virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
+ virtual void SendWindowOpen (const cWindow & a_Window) override;
- virtual int ParseEntityAction (void) /*override*/;
- virtual int ParseLogin (void) /*override*/;
- virtual int ParsePlayerAbilities(void) /*override*/;
+ virtual int ParseEntityAction (void) override;
+ virtual int ParseLogin (void) override;
+ virtual int ParsePlayerAbilities(void) override;
// New packets:
virtual int ParseSteerVehicle(void);
// Enable new packets' handling
- virtual int ParsePacket(unsigned char a_PacketType) /*override*/;
+ virtual int ParsePacket(unsigned char a_PacketType) override;
} ;
@@ -69,8 +69,8 @@ public:
cProtocol162(cClientHandle * a_Client);
protected:
- // cProtocol161 /*override*/s:
- virtual void SendPlayerMaxSpeed(void) /*override*/;
+ // cProtocol161 overrides:
+ virtual void SendPlayerMaxSpeed(void) override;
} ;
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index 2ebd51d12..ccfa19eb6 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -57,81 +57,81 @@ public:
cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
/** Called when client sends some data: */
- virtual void DataReceived(const char * a_Data, size_t a_Size) /*override*/;
+ virtual void DataReceived(const char * a_Data, size_t a_Size) override;
/** Sending stuff to clients (alphabetically sorted): */
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) /*override*/;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) /*override*/;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) /*override*/;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) /*override*/;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) /*override*/;
- virtual void SendChat (const AString & a_Message) /*override*/;
- virtual void SendChat (const cCompositeChat & a_Message) /*override*/;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) /*override*/;
- virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) /*override*/;
- virtual void SendDestroyEntity (const cEntity & a_Entity) /*override*/;
- virtual void SendDisconnect (const AString & a_Reason) /*override*/;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) /*override*/;
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) /*override*/;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityLook (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityMetadata (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityProperties (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) /*override*/;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) /*override*/;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) /*override*/;
- virtual void SendEntityVelocity (const cEntity & a_Entity) /*override*/;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) /*override*/;
- virtual void SendGameMode (eGameMode a_GameMode) /*override*/;
- virtual void SendHealth (void) /*override*/;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) /*override*/;
- virtual void SendKeepAlive (int a_PingID) /*override*/;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) /*override*/;
- virtual void SendLoginSuccess (void) /*override*/;
- virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) /*override*/;
- virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) /*override*/;
- virtual void SendMapInfo (int a_ID, unsigned int a_Scale) /*override*/;
- virtual void SendPaintingSpawn (const cPainting & a_Painting) /*override*/;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) /*override*/;
- virtual void SendPlayerAbilities (void) /*override*/;
- virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) /*override*/;
- virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) /*override*/;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) /*override*/;
- virtual void SendPlayerMaxSpeed (void) /*override*/;
- virtual void SendPlayerMoveLook (void) /*override*/;
- virtual void SendPlayerPosition (void) /*override*/;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) /*override*/;
- virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) /*override*/;
- virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) /*override*/;
- virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) /*override*/;
- virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) /*override*/;
- virtual void SendExperience (void) /*override*/;
- virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) /*override*/;
- virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) /*override*/;
- virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) /*override*/;
- virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) /*override*/;
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) /*override*/;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) /*override*/;
- virtual void SendSpawnMob (const cMonster & a_Mob) /*override*/;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) /*override*/;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) /*override*/;
- virtual void SendStatistics (const cStatManager & a_Manager) /*override*/;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) /*override*/;
- virtual void SendTeleportEntity (const cEntity & a_Entity) /*override*/;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) /*override*/;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) /*override*/;
- virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) /*override*/;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) /*override*/;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/;
- virtual void SendWeather (eWeather a_Weather) /*override*/;
- virtual void SendWholeInventory (const cWindow & a_Window) /*override*/;
- virtual void SendWindowClose (const cWindow & a_Window) /*override*/;
- virtual void SendWindowOpen (const cWindow & a_Window) /*override*/;
- virtual void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value) /*override*/;
-
- virtual AString GetAuthServerID(void) /*override*/ { return m_AuthServerID; }
+ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
+ virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
+ virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
+ virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
+ virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
+ virtual void SendChat (const AString & a_Message) override;
+ virtual void SendChat (const cCompositeChat & a_Message) override;
+ virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
+ virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
+ virtual void SendDestroyEntity (const cEntity & a_Entity) override;
+ virtual void SendDisconnect (const AString & a_Reason) override;
+ virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
+ virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
+ virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
+ virtual void SendEntityLook (const cEntity & a_Entity) override;
+ virtual void SendEntityMetadata (const cEntity & a_Entity) override;
+ virtual void SendEntityProperties (const cEntity & a_Entity) override;
+ virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
+ virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
+ virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
+ virtual void SendEntityVelocity (const cEntity & a_Entity) override;
+ virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
+ virtual void SendGameMode (eGameMode a_GameMode) override;
+ virtual void SendHealth (void) override;
+ virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendKeepAlive (int a_PingID) override;
+ virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
+ virtual void SendLoginSuccess (void) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
+ virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
+ virtual void SendPlayerAbilities (void) override;
+ virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
+ virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
+ virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
+ virtual void SendPlayerMaxSpeed (void) override;
+ virtual void SendPlayerMoveLook (void) override;
+ virtual void SendPlayerPosition (void) override;
+ virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
+ virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
+ virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
+ virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
+ virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
+ virtual void SendExperience (void) override;
+ virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
+ virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
+ virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
+ virtual void SendSpawnMob (const cMonster & a_Mob) override;
+ virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
+ virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
+ virtual void SendStatistics (const cStatManager & a_Manager) override;
+ virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
+ virtual void SendTeleportEntity (const cEntity & a_Entity) override;
+ virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
+ virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
+ virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
+ virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
+ virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void SendWeather (eWeather a_Weather) override;
+ virtual void SendWholeInventory (const cWindow & a_Window) override;
+ virtual void SendWindowClose (const cWindow & a_Window) override;
+ virtual void SendWindowOpen (const cWindow & a_Window) override;
+ virtual void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value) override;
+
+ virtual AString GetAuthServerID(void) override { return m_AuthServerID; }
protected:
@@ -295,7 +295,7 @@ protected:
void WritePacket(cByteBuffer & a_Packet);
/** Sends the data to the client, encrypting them if needed. */
- virtual void SendData(const char * a_Data, size_t a_Size) /*override*/;
+ virtual void SendData(const char * a_Data, size_t a_Size) override;
void SendCompass(const cWorld & a_World);
@@ -324,9 +324,9 @@ class cProtocol176 :
public:
cProtocol176(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
- // cProtocol172 /*override*/s:
- virtual void SendPlayerSpawn(const cPlayer & a_Player) /*override*/;
- virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) /*override*/;
+ // cProtocol172 overrides:
+ virtual void SendPlayerSpawn(const cPlayer & a_Player) override;
+ virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
} ;
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 206d30e1f..a05aeda70 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -60,83 +60,83 @@ public:
static AString GetVersionTextFromInt(int a_ProtocolVersion);
/// Called when client sends some data:
- virtual void DataReceived(const char * a_Data, size_t a_Size) /*override*/;
+ virtual void DataReceived(const char * a_Data, size_t a_Size) override;
/// Sending stuff to clients (alphabetically sorted):
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) /*override*/;
- virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) /*override*/;
- virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) /*override*/;
- virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) /*override*/;
- virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) /*override*/;
- virtual void SendChat (const AString & a_Message) /*override*/;
- virtual void SendChat (const cCompositeChat & a_Message) /*override*/;
- virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) /*override*/;
- virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) /*override*/;
- virtual void SendDestroyEntity (const cEntity & a_Entity) /*override*/;
- virtual void SendDisconnect (const AString & a_Reason) /*override*/;
- virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/; ///< Request the client to open up the sign editor for the sign (1.6+)
- virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) /*override*/;
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) /*override*/;
- virtual void SendEntityHeadLook (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityLook (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityMetadata (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityProperties (const cEntity & a_Entity) /*override*/;
- virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) /*override*/;
- virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) /*override*/;
- virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) /*override*/;
- virtual void SendEntityVelocity (const cEntity & a_Entity) /*override*/;
- virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) /*override*/;
- virtual void SendGameMode (eGameMode a_GameMode) /*override*/;
- virtual void SendHealth (void) /*override*/;
- virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) /*override*/;
- virtual void SendKeepAlive (int a_PingID) /*override*/;
- virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) /*override*/;
- virtual void SendLoginSuccess (void) /*override*/;
- virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) /*override*/;
- virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) /*override*/;
- virtual void SendMapInfo (int a_ID, unsigned int a_Scale) /*override*/;
- virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) /*override*/;
- virtual void SendPaintingSpawn (const cPainting & a_Painting) /*override*/;
- virtual void SendPickupSpawn (const cPickup & a_Pickup) /*override*/;
- virtual void SendPlayerAbilities (void) /*override*/;
- virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) /*override*/;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) /*override*/;
- virtual void SendPlayerMaxSpeed (void) /*override*/;
- virtual void SendPlayerMoveLook (void) /*override*/;
- virtual void SendPlayerPosition (void) /*override*/;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) /*override*/;
- virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) /*override*/;
- virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) /*override*/;
- virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) /*override*/;
- virtual void SendExperience (void) /*override*/;
- virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) /*override*/;
- virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) /*override*/;
- virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) /*override*/;
- virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) /*override*/;
- virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) /*override*/;
- virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) /*override*/;
- virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) /*override*/;
- virtual void SendSpawnMob (const cMonster & a_Mob) /*override*/;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) /*override*/;
- virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) /*override*/;
- virtual void SendStatistics (const cStatManager & a_Manager) /*override*/;
- virtual void SendTabCompletionResults(const AStringVector & a_Results) /*override*/;
- virtual void SendTeleportEntity (const cEntity & a_Entity) /*override*/;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) /*override*/;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) /*override*/;
- virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) /*override*/;
- virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) /*override*/;
- virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/;
- virtual void SendWeather (eWeather a_Weather) /*override*/;
- virtual void SendWholeInventory (const cWindow & a_Window) /*override*/;
- virtual void SendWindowClose (const cWindow & a_Window) /*override*/;
- virtual void SendWindowOpen (const cWindow & a_Window) /*override*/;
- virtual void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value) /*override*/;
+ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
+ virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
+ virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
+ virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
+ virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
+ virtual void SendChat (const AString & a_Message) override;
+ virtual void SendChat (const cCompositeChat & a_Message) override;
+ virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
+ virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
+ virtual void SendDestroyEntity (const cEntity & a_Entity) override;
+ virtual void SendDisconnect (const AString & a_Reason) override;
+ virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
+ virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
+ virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
+ virtual void SendEntityLook (const cEntity & a_Entity) override;
+ virtual void SendEntityMetadata (const cEntity & a_Entity) override;
+ virtual void SendEntityProperties (const cEntity & a_Entity) override;
+ virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
+ virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
+ virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
+ virtual void SendEntityVelocity (const cEntity & a_Entity) override;
+ virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
+ virtual void SendGameMode (eGameMode a_GameMode) override;
+ virtual void SendHealth (void) override;
+ virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendKeepAlive (int a_PingID) override;
+ virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
+ virtual void SendLoginSuccess (void) override;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
+ virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override;
+ virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
+ virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
+ virtual void SendPlayerAbilities (void) override;
+ virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
+ virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
+ virtual void SendPlayerMaxSpeed (void) override;
+ virtual void SendPlayerMoveLook (void) override;
+ virtual void SendPlayerPosition (void) override;
+ virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
+ virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
+ virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
+ virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
+ virtual void SendExperience (void) override;
+ virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
+ virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
+ virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
+ virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
+ virtual void SendSpawnMob (const cMonster & a_Mob) override;
+ virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
+ virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
+ virtual void SendStatistics (const cStatManager & a_Manager) override;
+ virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
+ virtual void SendTeleportEntity (const cEntity & a_Entity) override;
+ virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
+ virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
+ virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
+ virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
+ virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void SendWeather (eWeather a_Weather) override;
+ virtual void SendWholeInventory (const cWindow & a_Window) override;
+ virtual void SendWindowClose (const cWindow & a_Window) override;
+ virtual void SendWindowOpen (const cWindow & a_Window) override;
+ virtual void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value) override;
- virtual AString GetAuthServerID(void) /*override*/;
+ virtual AString GetAuthServerID(void) override;
- virtual void SendData(const char * a_Data, size_t a_Size) /*override*/;
+ virtual void SendData(const char * a_Data, size_t a_Size) override;
protected:
cProtocol * m_Protocol; ///< The recognized protocol