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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-19 22:03:17 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-20 00:29:52 +0200 |
commit | 246acb19f99cf974080e1bdf28acd6a263d6e971 (patch) | |
tree | 1bf8b98509aea91a629ee08d7c0fc952d9e00ee5 /src/Protocol | |
parent | Correct world access in NetherPortalScanner (diff) | |
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Diffstat (limited to 'src/Protocol')
-rw-r--r-- | src/Protocol/Protocol.h | 2 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_8.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_9.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_9.h | 2 |
7 files changed, 8 insertions, 8 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 8622ef8e9..eb7b3cc9a 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -217,7 +217,7 @@ public: virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0; virtual void SendSpawnMob (const cMonster & a_Mob) = 0; - virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) = 0; + virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) = 0; virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) = 0; virtual void SendStatistics (const cStatManager & a_Manager) = 0; virtual void SendTabCompletionResults (const AStringVector & a_Results) = 0; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 1bc6f687a..ee6d61cea 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -850,10 +850,10 @@ void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob) -void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) +void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) { ASSERT(m_Protocol != nullptr); - m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_Yaw, a_Pitch); + m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData); } diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index e3d0481ae..9caa891a4 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -119,7 +119,7 @@ public: virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; - virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override; + virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) override; virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override; virtual void SendStatistics (const cStatManager & a_Manager) override; virtual void SendTabCompletionResults (const AStringVector & a_Results) override; diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index d4d25d507..4b982562c 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -1386,7 +1386,7 @@ void cProtocol_1_8_0::SendSpawnMob(const cMonster & a_Mob) -void cProtocol_1_8_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) +void cProtocol_1_8_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) { ASSERT(m_State == 3); // In game mode? double PosX = a_Entity.GetPosX(); diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h index b8a94e8b0..8177ec34e 100644 --- a/src/Protocol/Protocol_1_8.h +++ b/src/Protocol/Protocol_1_8.h @@ -106,7 +106,7 @@ public: virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; - virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override; + virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) override; virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override; virtual void SendStatistics (const cStatManager & a_Manager) override; virtual void SendTabCompletionResults (const AStringVector & a_Results) override; diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index 1ff28e1ea..ae5948f94 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -1447,7 +1447,7 @@ void cProtocol_1_9_0::SendSpawnMob(const cMonster & a_Mob) -void cProtocol_1_9_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) +void cProtocol_1_9_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) { ASSERT(m_State == 3); // In game mode? double PosX = a_Entity.GetPosX(); diff --git a/src/Protocol/Protocol_1_9.h b/src/Protocol/Protocol_1_9.h index 49ae8202a..2fb59887c 100644 --- a/src/Protocol/Protocol_1_9.h +++ b/src/Protocol/Protocol_1_9.h @@ -112,7 +112,7 @@ public: virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; - virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override; + virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) override; virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override; virtual void SendStatistics (const cStatManager & a_Manager) override; virtual void SendTabCompletionResults (const AStringVector & a_Results) override; |