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author | mathiascode <8754153+mathiascode@users.noreply.github.com> | 2017-08-24 11:19:40 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-08-24 11:19:40 +0200 |
commit | 02775e52c43dbc82e08b6af8b87d8f320c05cb73 (patch) | |
tree | 66b9fd743c4e4d04a2ec8d5ffc107585bd2f963a /src/Protocol | |
parent | Added check to deactivate existing entity effects when new entity effects are added. (diff) | |
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Diffstat (limited to 'src/Protocol')
-rw-r--r-- | src/Protocol/Authenticator.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_10.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_11.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_9.cpp | 2 |
5 files changed, 5 insertions, 5 deletions
diff --git a/src/Protocol/Authenticator.h b/src/Protocol/Authenticator.h index 660a4a854..5ce06093c 100644 --- a/src/Protocol/Authenticator.h +++ b/src/Protocol/Authenticator.h @@ -3,7 +3,7 @@ // Interfaces to the cAuthenticator class representing the thread that authenticates users against the official Mojang servers // Authentication prevents "hackers" from joining with an arbitrary username (possibly impersonating the server admins) -// For more info, see http://wiki.vg/Session#Server_operation +// For more info, see http://wiki.vg/Session // In Cuberite, authentication is implemented as a single thread that receives queued auth requests and dispatches them one by one. diff --git a/src/Protocol/Protocol_1_10.cpp b/src/Protocol/Protocol_1_10.cpp index bc6b89635..650f9dd32 100644 --- a/src/Protocol/Protocol_1_10.cpp +++ b/src/Protocol/Protocol_1_10.cpp @@ -617,7 +617,7 @@ void cProtocol_1_10_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF); Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though - // The new Block Entity format for a Mob Head. See: http://minecraft.gamepedia.com/Head#Block_entity + // The new Block Entity format for a Mob Head. See: https://minecraft.gamepedia.com/Head#Block_entity Writer.BeginCompound("Owner"); Writer.AddString("Id", MobHeadEntity.GetOwnerUUID()); Writer.AddString("Name", MobHeadEntity.GetOwnerName()); diff --git a/src/Protocol/Protocol_1_11.cpp b/src/Protocol/Protocol_1_11.cpp index 4a4006390..9212e97ed 100644 --- a/src/Protocol/Protocol_1_11.cpp +++ b/src/Protocol/Protocol_1_11.cpp @@ -464,7 +464,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF); Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though - // The new Block Entity format for a Mob Head. See: http://minecraft.gamepedia.com/Head#Block_entity + // The new Block Entity format for a Mob Head. See: https://minecraft.gamepedia.com/Head#Block_entity Writer.BeginCompound("Owner"); Writer.AddString("Id", MobHeadEntity.GetOwnerUUID()); Writer.AddString("Name", MobHeadEntity.GetOwnerName()); diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index f278437ff..3e2f084c7 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -3181,7 +3181,7 @@ void cProtocol_1_8_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF); Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though - // The new Block Entity format for a Mob Head. See: http://minecraft.gamepedia.com/Head#Block_entity + // The new Block Entity format for a Mob Head. See: https://minecraft.gamepedia.com/Head#Block_entity Writer.BeginCompound("Owner"); Writer.AddString("Id", MobHeadEntity.GetOwnerUUID()); Writer.AddString("Name", MobHeadEntity.GetOwnerName()); diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index 167bc4ddf..7921d3e36 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -3511,7 +3511,7 @@ void cProtocol_1_9_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF); Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though - // The new Block Entity format for a Mob Head. See: http://minecraft.gamepedia.com/Head#Block_entity + // The new Block Entity format for a Mob Head. See: https://minecraft.gamepedia.com/Head#Block_entity Writer.BeginCompound("Owner"); Writer.AddString("Id", MobHeadEntity.GetOwnerUUID()); Writer.AddString("Name", MobHeadEntity.GetOwnerName()); |