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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-07-14 18:57:30 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-14 18:57:30 +0200 |
commit | 9d277f1d10c1b2f929711795c85dc4ff7c3d8d3b (patch) | |
tree | 861b54c5b0fbd2dd98c5a0f6674e8abafe38b26e /src/Root.cpp | |
parent | Introduce recipe book functionality (#4493) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Root.cpp | 141 |
1 files changed, 59 insertions, 82 deletions
diff --git a/src/Root.cpp b/src/Root.cpp index b3e7f61ee..b8d4f9db8 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -308,9 +308,6 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> a_OverridesRepo) delete m_FurnaceRecipe; m_FurnaceRecipe = nullptr; delete m_CraftingRecipes; m_CraftingRecipes = nullptr; - LOG("Unloading worlds..."); - UnloadWorlds(); - LOGD("Stopping plugin manager..."); delete m_PluginManager; m_PluginManager = nullptr; @@ -456,11 +453,10 @@ void cRoot::LoadWorlds(cDeadlockDetect & a_dd, cSettingsRepositoryInterface & a_ a_Settings.AddValue("WorldPaths", "world_nether", "world_nether"); a_Settings.AddValue("WorldPaths", "world_the_end", "world_the_end"); - AStringVector WorldNames{ "world", "world_nether", "world_the_end" }; - m_pDefaultWorld = new cWorld("world", "world", a_dd, WorldNames); - m_WorldsByName["world"] = m_pDefaultWorld; - m_WorldsByName["world_nether"] = new cWorld("world_nether", "world_nether", a_dd, WorldNames, dimNether, "world"); - m_WorldsByName["world_the_end"] = new cWorld("world_the_end", "world_the_end", a_dd, WorldNames, dimEnd, "world"); + const AStringVector WorldNames{ "world", "world_nether", "world_the_end" }; + m_pDefaultWorld = &m_WorldsByName.try_emplace("world", "world", "world", a_dd, WorldNames).first->second; + m_WorldsByName.try_emplace("world_nether", "world_nether", "world_nether", a_dd, WorldNames, dimNether, "world"); + m_WorldsByName.try_emplace("world_the_end", "world_the_end", "world_the_end", a_dd, WorldNames, dimEnd, "world"); return; } @@ -475,8 +471,7 @@ void cRoot::LoadWorlds(cDeadlockDetect & a_dd, cSettingsRepositoryInterface & a_ // Get the default world AString DefaultWorldName = a_Settings.GetValueSet("Worlds", "DefaultWorld", "world"); AString DefaultWorldPath = a_Settings.GetValueSet("WorldPaths", DefaultWorldName, DefaultWorldName); - m_pDefaultWorld = new cWorld(DefaultWorldName, DefaultWorldPath, a_dd, WorldNames); - m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld; + m_pDefaultWorld = &m_WorldsByName.try_emplace(DefaultWorldName, DefaultWorldName, DefaultWorldPath, a_dd, WorldNames).first->second; // Then load the other worlds if (Worlds.size() <= 0) @@ -520,7 +515,6 @@ void cRoot::LoadWorlds(cDeadlockDetect & a_dd, cSettingsRepositoryInterface & a_ continue; } FoundAdditionalWorlds = true; - cWorld * NewWorld; AString LowercaseName = StrToLower(WorldName); AString WorldPath = a_Settings.GetValueSet("WorldPaths", WorldName, WorldName); AString NetherAppend = "_nether"; @@ -573,8 +567,7 @@ void cRoot::LoadWorlds(cDeadlockDetect & a_dd, cSettingsRepositoryInterface & a_ } Dimension = dimEnd; } - NewWorld = new cWorld(WorldName, WorldPath, a_dd, WorldNames, Dimension, LinkTo); - m_WorldsByName[WorldName] = NewWorld; + m_WorldsByName.try_emplace(WorldName, WorldName, WorldPath, a_dd, WorldNames, Dimension, LinkTo); } // for i - Worlds if (!FoundAdditionalWorlds) @@ -593,11 +586,12 @@ void cRoot::LoadWorlds(cDeadlockDetect & a_dd, cSettingsRepositoryInterface & a_ void cRoot::StartWorlds(cDeadlockDetect & a_DeadlockDetect) { - for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr) + for (auto & Entry : m_WorldsByName) { - itr->second->Start(); - itr->second->InitializeSpawn(); - m_PluginManager->CallHookWorldStarted(*itr->second); + auto & World = Entry.second; + World.Start(); + World.InitializeSpawn(); + m_PluginManager->CallHookWorldStarted(World); } } @@ -607,24 +601,10 @@ void cRoot::StartWorlds(cDeadlockDetect & a_DeadlockDetect) void cRoot::StopWorlds(cDeadlockDetect & a_DeadlockDetect) { - for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr) - { - itr->second->Stop(a_DeadlockDetect); - } -} - - - - - -void cRoot::UnloadWorlds(void) -{ - m_pDefaultWorld = nullptr; - for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr) + for (auto & Entry : m_WorldsByName) { - delete itr->second; + Entry.second.Stop(a_DeadlockDetect); } - m_WorldsByName.clear(); } @@ -633,6 +613,7 @@ void cRoot::UnloadWorlds(void) cWorld * cRoot::GetDefaultWorld() { + ASSERT(m_pDefaultWorld != nullptr); return m_pDefaultWorld; } @@ -642,10 +623,10 @@ cWorld * cRoot::GetDefaultWorld() cWorld * cRoot::GetWorld(const AString & a_WorldName) { - WorldMap::iterator itr = m_WorldsByName.find(a_WorldName); - if (itr != m_WorldsByName.end()) + const auto FindResult = m_WorldsByName.find(a_WorldName); + if (FindResult != m_WorldsByName.cend()) { - return itr->second; + return &FindResult->second; } return nullptr; @@ -659,12 +640,9 @@ bool cRoot::ForEachWorld(cWorldListCallback a_Callback) { for (auto & World : m_WorldsByName) { - if (World.second != nullptr) + if (a_Callback(World.second)) { - if (a_Callback(*World.second)) - { - return false; - } + return false; } } return true; @@ -755,14 +733,14 @@ void cRoot::AuthenticateUser(int a_ClientID, const AString & a_Name, const cUUID -int cRoot::GetTotalChunkCount(void) +size_t cRoot::GetTotalChunkCount(void) { - int res = 0; - for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr) + size_t Count = 0; + for (const auto & Entry : m_WorldsByName) { - res += static_cast<int>(itr->second->GetNumChunks()); + Count += Entry.second.GetNumChunks(); } - return res; + return Count; } @@ -771,9 +749,9 @@ int cRoot::GetTotalChunkCount(void) void cRoot::SaveAllChunks(void) { - for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr) + for (auto & Entry : m_WorldsByName) { - itr->second->QueueSaveAllChunks(); + Entry.second.QueueSaveAllChunks(); } } @@ -783,9 +761,9 @@ void cRoot::SaveAllChunks(void) void cRoot::SetSavingEnabled(bool a_SavingEnabled) { - for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr) + for (auto & Entry : m_WorldsByName) { - itr->second->SetSavingEnabled(a_SavingEnabled); + Entry.second.SetSavingEnabled(a_SavingEnabled); } } @@ -795,10 +773,10 @@ void cRoot::SetSavingEnabled(bool a_SavingEnabled) void cRoot::SendPlayerLists(cPlayer * a_DestPlayer) { - for (const auto & itr : m_WorldsByName) + for (auto & Entry : m_WorldsByName) { - itr.second->SendPlayerList(a_DestPlayer); - } // for itr - m_WorldsByName[] + Entry.second.SendPlayerList(a_DestPlayer); + } } @@ -807,10 +785,10 @@ void cRoot::SendPlayerLists(cPlayer * a_DestPlayer) void cRoot::BroadcastPlayerListsAddPlayer(const cPlayer & a_Player, const cClientHandle * a_Exclude) { - for (const auto & itr : m_WorldsByName) + for (auto & Entry : m_WorldsByName) { - itr.second->BroadcastPlayerListAddPlayer(a_Player); - } // for itr - m_WorldsByName[] + Entry.second.BroadcastPlayerListAddPlayer(a_Player); + } } @@ -819,10 +797,10 @@ void cRoot::BroadcastPlayerListsAddPlayer(const cPlayer & a_Player, const cClien void cRoot::BroadcastPlayerListsRemovePlayer(const cPlayer & a_Player, const cClientHandle * a_Exclude) { - for (const auto & itr : m_WorldsByName) + for (auto & Entry : m_WorldsByName) { - itr.second->BroadcastPlayerListRemovePlayer(a_Player); - } // for itr - m_WorldsByName[] + Entry.second.BroadcastPlayerListRemovePlayer(a_Player); + } } @@ -831,10 +809,10 @@ void cRoot::BroadcastPlayerListsRemovePlayer(const cPlayer & a_Player, const cCl void cRoot::BroadcastChat(const AString & a_Message, eMessageType a_ChatPrefix) { - for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr) + for (auto & Entry : m_WorldsByName) { - itr->second->BroadcastChat(a_Message, nullptr, a_ChatPrefix); - } // for itr - m_WorldsByName[] + Entry.second.BroadcastChat(a_Message, nullptr, a_ChatPrefix); + } } @@ -843,10 +821,10 @@ void cRoot::BroadcastChat(const AString & a_Message, eMessageType a_ChatPrefix) void cRoot::BroadcastChat(const cCompositeChat & a_Message) { - for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr) + for (auto & Entry : m_WorldsByName) { - itr->second->BroadcastChat(a_Message); - } // for itr - m_WorldsByName[] + Entry.second.BroadcastChat(a_Message); + } } @@ -855,10 +833,9 @@ void cRoot::BroadcastChat(const cCompositeChat & a_Message) bool cRoot::ForEachPlayer(cPlayerListCallback a_Callback) { - for (WorldMap::iterator itr = m_WorldsByName.begin(), itr2 = itr; itr != m_WorldsByName.end(); itr = itr2) + for (auto & Entry : m_WorldsByName) { - ++itr2; - if (!itr->second->ForEachPlayer(a_Callback)) + if (!Entry.second.ForEachPlayer(a_Callback)) { return false; } @@ -922,9 +899,9 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac bool cRoot::DoWithPlayerByUUID(const cUUID & a_PlayerUUID, cPlayerListCallback a_Callback) { - for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr) + for (auto & Entry : m_WorldsByName) { - if (itr->second->DoWithPlayerByUUID(a_PlayerUUID, a_Callback)) + if (Entry.second.DoWithPlayerByUUID(a_PlayerUUID, a_Callback)) { return true; } @@ -938,9 +915,9 @@ bool cRoot::DoWithPlayerByUUID(const cUUID & a_PlayerUUID, cPlayerListCallback a bool cRoot::DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback a_Callback) { - for (auto World : m_WorldsByName) + for (auto & Entry : m_WorldsByName) { - if (World.second->DoWithPlayer(a_PlayerName, a_Callback)) + if (Entry.second.DoWithPlayer(a_PlayerName, a_Callback)) { return true; } @@ -1072,23 +1049,23 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output) int SumNumInLighting = 0; int SumNumInGenerator = 0; int SumMem = 0; - for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr) + for (auto & Entry : m_WorldsByName) { - cWorld * World = itr->second; - int NumInGenerator = World->GetGeneratorQueueLength(); - int NumInSaveQueue = static_cast<int>(World->GetStorageSaveQueueLength()); - int NumInLoadQueue = static_cast<int>(World->GetStorageLoadQueueLength()); + auto & World = Entry.second; + const auto NumInGenerator = World.GetGeneratorQueueLength(); + const auto NumInSaveQueue = World.GetStorageSaveQueueLength(); + const auto NumInLoadQueue = World.GetStorageLoadQueueLength(); int NumValid = 0; int NumDirty = 0; int NumInLighting = 0; - World->GetChunkStats(NumValid, NumDirty, NumInLighting); - a_Output.Out("World %s:", World->GetName().c_str()); + World.GetChunkStats(NumValid, NumDirty, NumInLighting); + a_Output.Out("World %s:", World.GetName().c_str()); a_Output.Out(" Num loaded chunks: %d", NumValid); a_Output.Out(" Num dirty chunks: %d", NumDirty); a_Output.Out(" Num chunks in lighting queue: %d", NumInLighting); - a_Output.Out(" Num chunks in generator queue: %d", NumInGenerator); - a_Output.Out(" Num chunks in storage load queue: %d", NumInLoadQueue); - a_Output.Out(" Num chunks in storage save queue: %d", NumInSaveQueue); + a_Output.Out(" Num chunks in generator queue: %zu", NumInGenerator); + a_Output.Out(" Num chunks in storage load queue: %zu", NumInLoadQueue); + a_Output.Out(" Num chunks in storage save queue: %zu", NumInSaveQueue); int Mem = NumValid * static_cast<int>(sizeof(cChunk)); a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024)); a_Output.Out(" Per-chunk memory size breakdown:"); |