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authormadmaxoft <github@xoft.cz>2014-09-27 22:24:49 +0200
committermadmaxoft <github@xoft.cz>2014-09-27 22:25:07 +0200
commit03791b1e632e8494ba5e261f430d8a8d91a599b8 (patch)
tree0ec199c9ebf2de296c25bac7ee66d63a0590d1c0 /src/Simulator/IncrementalRedstoneSimulator.inc
parentMerge pull request #1465 from Masy98/blocks (diff)
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator.inc')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.inc7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.inc b/src/Simulator/IncrementalRedstoneSimulator.inc
index adaa47967..937e6b790 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.inc
+++ b/src/Simulator/IncrementalRedstoneSimulator.inc
@@ -408,7 +408,12 @@ void cIncrementalRedstoneSimulator<ChunkType, WorldType, GetHandlerCompileTime,
// Every time a block is changed (AddBlock called), we want to go through all lists and check to see if the coordiantes stored within are still valid
// Checking only when a block is changed, as opposed to every tick, also improves performance
- PoweredBlocksList & PoweredBlocks = ((cIncrementalRedstoneSimulator<ChunkType, WorldType, GetHandlerCompileTime, ChestType>::cIncrementalRedstoneSimulatorChunkData *)a_Chunk->GetRedstoneSimulatorData())->m_PoweredBlocks;
+ cIncrementalRedstoneSimulator<ChunkType, WorldType, GetHandlerCompileTime, ChestType>::cIncrementalRedstoneSimulatorChunkData * SimulatorChunkData = ((cIncrementalRedstoneSimulator<ChunkType, WorldType, GetHandlerCompileTime, ChestType>::cIncrementalRedstoneSimulatorChunkData *)a_Chunk->GetRedstoneSimulatorData());
+ if (SimulatorChunkData == NULL)
+ {
+ return;
+ }
+ PoweredBlocksList & PoweredBlocks = SimulatorChunkData->m_PoweredBlocks;
for (typename PoweredBlocksList::iterator itr = PoweredBlocks.begin(); itr != PoweredBlocks.end();)
{
if (!itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)))