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author | peterbell10 <peterbell10@live.co.uk> | 2017-07-15 04:09:55 +0200 |
---|---|---|
committer | Lukas Pioch <lukas@zgow.de> | 2017-07-17 21:40:43 +0200 |
commit | 60dfaa09679219868e58a44d6d86f5d8d524ce24 (patch) | |
tree | 66bbbc719322c331b68ab9f49b7a07ef7a870c1f /src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h | |
parent | Simulators: Added area-based wakeup. (diff) | |
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h index 3c9952582..62b37eb1d 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h @@ -13,11 +13,6 @@ class cDropSpenserHandler : public cRedstoneHandler typedef cRedstoneHandler super; public: - cDropSpenserHandler(cWorld & a_World) : - super(a_World) - { - } - inline static bool IsActivated(NIBBLETYPE a_Meta) { return (a_Meta & E_META_DROPSPENSER_ACTIVATED) != 0; @@ -34,8 +29,9 @@ public: } } - virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override + virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { + UNUSED(a_World); UNUSED(a_Position); UNUSED(a_BlockType); UNUSED(a_Meta); @@ -44,15 +40,16 @@ public: return 0; } - virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + virtual unsigned char GetPowerLevel(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { + UNUSED(a_World); UNUSED(a_Position); UNUSED(a_BlockType); UNUSED(a_Meta); return 0; } - virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override + virtual cVector3iArray Update(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { // LOGD("Evaluating spencer the dropspenser (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); bool IsPoweredNow = (a_PoweringData.PowerLevel > 0); @@ -70,20 +67,21 @@ public: } } DrSpSP; - m_World.DoWithDropSpenserAt(a_Position.x, a_Position.y, a_Position.z, DrSpSP); + a_World.DoWithDropSpenserAt(a_Position.x, a_Position.y, a_Position.z, DrSpSP); } // Update the internal dropspenser state if necessary if (IsPoweredNow != WasPoweredPreviously) { - m_World.SetBlockMeta(a_Position, SetActivationState(a_Meta, IsPoweredNow)); + a_World.SetBlockMeta(a_Position, SetActivationState(a_Meta, IsPoweredNow)); } return {}; } - virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { + UNUSED(a_World); UNUSED(a_BlockType); UNUSED(a_Meta); |