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author | Zach DeCook <zachdecook@gmail.com> | 2018-01-03 17:33:31 +0100 |
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committer | peterbell10 <peterbell10@live.co.uk> | 2018-01-03 17:33:31 +0100 |
commit | 68fc28857fce6fdc4ebde6fa8ec4760e4a68e86e (patch) | |
tree | ec87e0e5cb3a5fe18b6c4053273589acec67ba41 /src/Simulator/SandSimulator.cpp | |
parent | cLuaState: Update `Push` for entities. (#4128) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/SandSimulator.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp index 01e699b49..d10523c61 100644 --- a/src/Simulator/SandSimulator.cpp +++ b/src/Simulator/SandSimulator.cpp @@ -319,6 +319,11 @@ void cSandSimulator::DoInstantFall(cChunk * a_Chunk, int a_RelX, int a_RelY, int { BlockY = y + 1; } + else if ((FallingBlockType == E_BLOCK_CONCRETE_POWDER) && IsBlockWater(BlockType)) + { + FallingBlockType = E_BLOCK_CONCRETE; + BlockY = y; + } else { // Can fall further down |