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author | Howaner <franzi.moos@googlemail.com> | 2014-03-08 12:24:33 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-03-08 12:24:33 +0100 |
commit | b37966fd214fb048a415a33291a85ee8c263691c (patch) | |
tree | 12fc18f87b61607b051631acdb217ef35a07f7bb /src/Simulator | |
parent | Add new tnt documentation (diff) | |
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Diffstat (limited to 'src/Simulator')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index f377b0aa7..ca2ef4b1a 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -838,7 +838,7 @@ void cIncrementalRedstoneSimulator::HandleTNT(int a_BlockX, int a_BlockY, int a_ if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) { m_World.BroadcastSoundEffect("game.tnt.primed", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f); - m_World.SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom + m_World.SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); // 80 ticks to boom m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); } } |