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authorworktycho <work.tycho@gmail.com>2015-11-07 19:45:59 +0100
committerworktycho <work.tycho@gmail.com>2015-11-07 19:45:59 +0100
commite85082d2f1161fa29d0a04c87b35cab1252ff143 (patch)
treef3dfcaa95ccf110bada016d20aac3c3446d3d501 /src/Simulator
parentMerge pull request #2621 from Gargaj/pressureplatepower (diff)
parentRefactored code to use vectors in the cPistonHandler class (diff)
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Diffstat (limited to 'src/Simulator')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index 7ee67ce03..b13ba9303 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -882,11 +882,11 @@ void cIncrementalRedstoneSimulator::HandlePiston(int a_RelBlockX, int a_RelBlock
if (IsPistonPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ) & 0x7)) // We only want the bottom three bits (4th controls extended-ness)
{
- GetHandlerCompileTime<E_BLOCK_PISTON>::type::ExtendPiston(BlockX, a_RelBlockY, BlockZ, &this->m_World);
+ GetHandlerCompileTime<E_BLOCK_PISTON>::type::ExtendPiston(Vector3i(BlockX, a_RelBlockY, BlockZ), &this->m_World);
}
else
{
- GetHandlerCompileTime<E_BLOCK_PISTON>::type::RetractPiston(BlockX, a_RelBlockY, BlockZ, &this->m_World);
+ GetHandlerCompileTime<E_BLOCK_PISTON>::type::RetractPiston(Vector3i(BlockX, a_RelBlockY, BlockZ), &this->m_World);
}
}