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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-10-02 15:22:17 +0200 |
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committer | peterbell10 <peterbell10@live.co.uk> | 2020-10-03 17:54:14 +0200 |
commit | 21068011c6d8a4794eec86794d6b9612a265f03a (patch) | |
tree | f8c6bf1d8760a02945c0622ff2d237ff3b737030 /src/UI/EnchantingWindow.h | |
parent | Fix instant mining of blocks not being recognised, tweak anti-cheat (#4938) (diff) | |
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Diffstat (limited to 'src/UI/EnchantingWindow.h')
-rw-r--r-- | src/UI/EnchantingWindow.h | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/UI/EnchantingWindow.h b/src/UI/EnchantingWindow.h index 2b32f078a..e166fd1de 100644 --- a/src/UI/EnchantingWindow.h +++ b/src/UI/EnchantingWindow.h @@ -21,7 +21,7 @@ class cSlotAreaEnchanting; -class cEnchantingWindow: +class cEnchantingWindow final : public cWindow { using Super = cWindow; @@ -32,14 +32,10 @@ public: /** Sends enchantment properties to the client. If the property represents a level requirement, stores it for later GetProperty retrieval. */ - virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player) override; - - /** Sends enchantment properties to the client. - If the property represents a level requirement, stores it for later GetProperty retrieval. */ - virtual void SetProperty(short a_Property, short a_Value) override; + virtual void SetProperty(size_t a_Property, short a_Value) override; /** Return the level requirement of the given enchantment slot. */ - short GetProperty(short a_Property); + short GetProperty(size_t a_Property); virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override; |