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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-03 22:32:41 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-03 22:32:41 +0200
commitb5a2c6667ac0845d17a709cc436afb570079a9a7 (patch)
treec9c94d48d811534e0e89d30ba88fb446a5681487 /src/UI/Window.h
parentFix spelling of PRISMRAINE (diff)
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Diffstat (limited to 'src/UI/Window.h')
-rw-r--r--src/UI/Window.h15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/UI/Window.h b/src/UI/Window.h
index 6b6dce346..26dd7f125 100644
--- a/src/UI/Window.h
+++ b/src/UI/Window.h
@@ -130,9 +130,6 @@ public:
/// Sends the contents of the whole window to all clients of this window.
void BroadcastWholeWindow(void);
-
- /// Sends the progressbar to all clients of this window (same as SetProperty)
- void BroadcastProgress(int a_Progressbar, int a_Value);
// tolua_begin
@@ -140,10 +137,10 @@ public:
void SetWindowTitle(const AString & a_WindowTitle) { m_WindowTitle = a_WindowTitle; }
/// Sends the UpdateWindowProperty (0x69) packet to all clients of the window
- virtual void SetProperty(int a_Property, int a_Value);
+ virtual void SetProperty(short a_Property, short a_Value);
/// Sends the UpdateWindowPropert(0x69) packet to the specified player
- virtual void SetProperty(int a_Property, int a_Value, cPlayer & a_Player);
+ virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player);
// tolua_end
@@ -287,16 +284,16 @@ class cEnchantingWindow :
typedef cWindow super;
public:
cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ);
- virtual void SetProperty(int a_Property, int a_Value, cPlayer & a_Player) override;
- virtual void SetProperty(int a_Property, int a_Value) override;
+ virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player) override;
+ virtual void SetProperty(short a_Property, short a_Value) override;
/** Return the Value of a Property */
- int GetPropertyValue(int a_Property);
+ short GetPropertyValue(short a_Property);
cSlotArea * m_SlotArea;
protected:
- int m_PropertyValue[3];
+ short m_PropertyValue[3];
int m_BlockX, m_BlockY, m_BlockZ;
};