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author | madmaxoft <github@xoft.cz> | 2013-11-30 15:58:27 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-11-30 15:58:27 +0100 |
commit | c70c2fa42fa9336958e7b66a8813d075963f3463 (patch) | |
tree | 52ef965eb191c81aca95fd56146d10478496d645 /src/World.cpp | |
parent | Added IsBiomeNoDownfall() function. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/World.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/World.cpp b/src/World.cpp index 4f315d2af..bed5d6701 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2596,12 +2596,12 @@ void cWorld::TickQueuedBlocks(void) for (std::vector<BlockTickQueueItem *>::iterator itr = m_BlockTickQueueCopy.begin(); itr != m_BlockTickQueueCopy.end(); itr++) { - BlockTickQueueItem *Block = (*itr); + BlockTickQueueItem * Block = (*itr); Block->TicksToWait -= 1; if (Block->TicksToWait <= 0) { // TODO: Handle the case when the chunk is already unloaded - BlockHandler(GetBlock(Block->X, Block->Y, Block->Z))->OnUpdate(this, Block->X, Block->Y, Block->Z); + m_ChunkMap->TickBlock(Block->X, Block->Y, Block->Z); delete Block; // We don't have to remove it from the vector, this will happen automatically on the next tick } else |